# Mary Cherng > Director, Head of Product ★ AI-powered Discovery & Content Engagement ★ Growth-Focused Leader Location: San Francisco, California, United States Profile: https://flows.cv/marycherng Established product manager with a strong technical background and a successful 20+ year track record of overseeing products from conception to launch. Proven ability to innovate and execute product initiatives across the company. Specialties: Product Strategy, Product Management, Generative AI, User Growth and Retention, Social Media/Networks, Streaming Music Services, Content Ingestion, SDKs, Partner Integrations, Personalization (Recommendation Engines), Analytics, Monetization, Advertising Products, Search, Music Licensing, New Product Development, Product Roadmap and Prioritization, Product Release Management, Competitive Analysis, Quantitative and Qualitative Research, Recruiting and Team Management, Mentorship, Agile Development, Cross-Platform Development, Mobile Applications, Consumer Electronics ## Work Experience ### Director/Head of Product, Adobe Education @ Adobe Jan 2018 – Present | San Francisco, CA Spearheading the development of product experiences with the goal of transforming education through creativity to result in more engaged learning experiences. Delivered innovative solutions that meet the needs of both K-12 and higher education educators and students worldwide. ### Group Product Manager, Adobe Experience Design (XD) Cloud and Collaboration @ Adobe Jan 2016 – Jan 2018 | San Francisco, California, United States Led a product team to deliver design collaboration solutions for teams and enterprises, resulting in the creation of a new customer segment worth potentially $100M+ in revenue. ### Group Product Lead, Milk Music @ Samsung Electronics Jan 2014 – Jan 2016 | Mountain View, CA Led team of product managers to improve user growth and retention using a data driven approach. Products included: a friction-less social sharing experience on mobile and tablet, a content discovery feed leveraging a custom-built CMS, and a white-labeled audio platform integration - Defined and evangelized the strategic product vision across the organization to build support and consensus among C-level executives - Coordinated user research, prototyping, and design to prove initial concepts - Evaluated key partnership opportunities to meet long term business objectives ### Senior Product Manager/Lead @ Pandora Media, Inc. Jan 2010 – Jan 2014 | Oakland, California, United States Led cross-functional product team to build and launch monetization products with a focus on content-rich experiences. Additionally, owned product strategy and roadmap for strategic advertiser partnerships. • Launched a custom-built Content Management System (CMS) for delivering audio and advertising display content to millions of users • Managed 3rd party partnership to build a concert recommendation feed based on user listening history generating affiliate revenue stream • Defined and built advertiser facing analytics platform to surface actionable campaign insights. • Spear-headed monetization product releases generating $100M+ revenue, including: web/mobile/tablet ads redesign, Facebook Connect sponsorships, iPad ad products, audio/video ads, mobile & tablet display ads, premium subscription gift codes/trials, enhanced targeting, and native content ads. ### Product Manager @ Digg Jan 2007 – Jan 2009 | San Francisco, California, United States Led strategy, roadmap and feature definition for a cross-functional 8-10 person team composed of design, engineering and QA, ultimately resulting in at its peak 30M+ monthly visitors. • Launched engagement and retention features, including: crowd-based question & answer platform, Twitter/Facebook widgets, AB testing framework, Drupal-based content management system, and the first user-facing recommendation engine • Oversaw 3rd party integration of the first social "Digg" button on external sites, leading to 2x increased brand awareness and return visits • Gathered analytics and collected qualitative feedback through user focus groups and surveys to measure feature effectiveness and understand user pain points ### Program Manager @ Forterra Systems, Inc. Jan 2006 – Jan 2007 | San Mateo, California, United States Led the planning, development, and delivery of large scale and complex product releases for a proprietary 3D virtual world platform (MMORPG) to consumer, enterprise, and internal customers. Responsible for delivering the first under budget and on-schedule project within the company. Partnered with business development and marketing to analyze technology usage patterns in emerging markets and promote new partnership opportunities. ### Program/Product Manager, Senior Software Engineer @ General Dynamics - C4 Systems Jan 2001 – Jan 2006 | Scottsdale, Arizona, United States Image Compression & Information Management: Directed and balanced program plans, risks, and opportunities with an executable strategy to meet the technical requirements for a $4M portfolio. Mobile Communication System: As product lead, supervised and carried out high profile demonstrations to showcase dynamic networking capabilities of a complex wireless communication system. Successful demonstrations culminated in additional program sales of $58M. ### Software Engineer @ Motorola Jan 1998 – Jan 2001 Leveraged third-party libraries to build a message parser, software development tasks included: building operational concept models, generating external interface diagrams, and creating software flow diagrams. ## Education ### Center for UC Berkeley Executive Education in Executive courses (Product management, Negotiations) University of California, Berkeley, Haas School of Business Jan 2008 – Jan 2009 ### MSE in Electrical Engineering Arizona State University Jan 1998 – Jan 2001 ### BSE in Computer Engineering University of Michigan Jan 1994 – Jan 1997 ## Contact & Social - LinkedIn: https://www.linkedin.com/in/marycherng --- Source: https://flows.cv/marycherng JSON Resume: https://flows.cv/marycherng/resume.json Last updated: 2026-04-07