# Matt Gardner > Associate Creative Director at Publicis Sapient Location: Brooklyn, New York, United States Profile: https://flows.cv/mattgardner Digital + Sketch, Creative Suite, Omnigraffle, Azure, HTML5, CSS3, After Effects, Google Suite, Microsoft Office Suite, Responsive, Material, Apple HIG, WCAG 2, web application design, mobile design, app design, and all significant modern web and mobile browsers. Analog + Design team manager and project lead. Skilled designer and illustrator with exceptional ability to convey concepts visually. Thorough understanding of recent design trends, UX patterns, and industry best practices. Extensive experience with rapid prototyping, UI design, wireframing, and user testing. Experience with project planning, project management, Agile development, and atomic design practices. Able to apply broad knowledge of art and design history. ## Work Experience ### Associate Creative Director @ Publicis Sapient Jan 2019 – Present | Greater New York City Area ### Freelance Design Lead, Product Designer, and Illustrator @ PMGardner Jan 2011 – Present | Greater New York City Area Art direction, project planning, UX & product design, web & mobile design, and Illustration for a large variety of clients on an ongoing and freelance basis. ### Design Lead @ alloy consulting Jan 2019 – Jan 2019 | Greater New York City Area Contract. Plan, establish, and manage design production process. Lead and oversee enterprise design team on multiple project work streams. ### UI Principal @ Tigerspike Jan 2017 – Jan 2019 | Greater New York City Area Manage, lead, and oversee design teams on multiple projects of different sizes. Scope, estimate, resource, and communicate project approach. Coordinate with senior stakeholders, and all team members including designers, developers, product owners, and project managers. Maintain high-quality outcomes internally and manage client expectations to complete projects on time and within budget. + Plan, educate, and create repeatable, componentized design systems for major e-commerce websites, custom marketing portals, enterprise software, and mobile applications. + Advise, oversee, and lead design team. Define processes, levels of fidelity, and scope of solutions. + Create pitch, sales, and rapid prototype materials to support new business and expand current accounts. ### Creative Lead @ Candyspace Media Jan 2014 – Jan 2016 | New York City Lead projects from pitch to deployment, working closely with clients to develop custom creative and technical solutions. Coordinate with account directors, internal and external staff to achieve outstanding results within the budget and timeline available. Promoted to position after Candyspace took over Joule’s creative fulfillment. + Conceptualize and pitch multiple custom digital out of home, digital, viral, and social projects to match client’s strategic goals. Foster positive creative relationships with clients, promote innovation, and increase brand exposure. + Plan and deliver UI specifications, requirements and recommendations for development and client review. Advocate for usability, best practices, and novel solutions. + Advise, oversee, and lead design team. Review user interface, visual design and pitch materials for multiple projects. Ensure high standard of quality and communicate project need considerations. ### Art Director / UX Designer @ Joule Jan 2013 – Jan 2014 | New York City Ideate, manage, design, consult, and direct multiple projects simultaneously for national brands and campaigns. Lead projects from pitch to technical development, working closely with account directors, clients, internal and external staff to create unique projects for mobile and tablet platforms. + Pitched multiple custom advertising, viral, and social projects to match strategic goals in mobile. Researched and developed technical and interactive solutions that function across devices. + Planned and delivered UI designs, requirements, and recommendations for development and client review. + Art direct, oversee, and allocate design production resources for multiple diverse projects in a high-traffic agency environment. Adapt design and technical strategies to match emerging timelines and budgets. ### UI/UX Designer @ EMI Music Jan 2011 – Jan 2013 Web design, project and feature ideation, wire-framing, interface and site design, mobile and tablet design, prototyping, project management, HTML5, CSS3 and JavaScript development. + Introduced and championed emerging industry standards like responsive design, progressive enhancement, semantic HTML5 and mobile first development. All are now project requirements. + Filled a variety of roles across multiple projects simultaneously including art direction, feature planning, design, management, project pitching and rapid prototyping. + Designed and managed an iterative build for a flexible site framework, letting emerging acts create a site in hours with in-house resources. ### User Interface Designer @ eChalk Jan 2010 – Jan 2011 Web application design, strategic feature planning, ideation, Wire-framing, interface and site design, mobile application design, prototyping, HTML and CSS production. + Developed and implemented new design methodologies to achieve a radical redesign of ten year old application within an agile framework. ### Senior Designer @ Hopstudios Jan 2006 – Jan 2009 Project management, web application design, brand and identity, website and print design, HTML and CSS production, proposal writing and online community creation and management. + Doubled business capacity by managing multiple high profile projects from small start-ups to internationally recognized authors. + Designed and managed complex projects with a variety of team sizes such as a custom Wiki, site-wide volunteer system, management tools, publishing tools, polls, forums, and other social media tools. + Initiated and spearheaded design of a consistent identity system for Hop Studios, unifying all business communications including emails, proposals, advertisements, website, logo-mark and typeface. + Developed fruitful relationships with multiple clients allowing for open communication and collaboration. + Established a design process and internal standards. + Introduced and implemented a design review procedure based on usability testing and visual fidelity, increasing quality and attention to detail on all projects. + Contributed technical and business interest articles to company blog, expanding readership and site rank. ### Adjunct Professor @ Virginia Commonwealth University Jan 2005 – Jan 2006 Instruction for Portfolio Prep and Design Systems courses, lesson planning, syllabus writing and grade assignment. + Designed curriculum for courses and tailored unique design assignments for students. + Prepared and guided graduating seniors prior to entering the job market through projects – worked on overall strategy/mentality and presentation skills. ### Graphic Artist @ Connection Newspapers Jan 2003 – Jan 2004 Page layout, Ad design, pre-press production, proofreading, and interfacing with ad representatives for a company that published ten weekly newspapers. + Proposed and created internal training and procedure documents for interns and part-time hires. ## Education ### BFA in Illustration Rhode Island School of Design ### MFA in Communication Design Virginia Commonwealth University ## Contact & Social - LinkedIn: https://linkedin.com/in/pmattgardner - Website: http://www.pmgardner.com --- Source: https://flows.cv/mattgardner JSON Resume: https://flows.cv/mattgardner/resume.json Last updated: 2026-02-23