# Matthew Kwong > Product & Motion Designer in SF searching for new opportunities | Passionate about all things tech and music Location: San Francisco Bay Area, United States Profile: https://flows.cv/matthewkwong1 Hi, I'm Mathew! I’m a Product & Motion Designer based in San Francisco, dedicated to building user-centered digital experiences that bridge the gap between complex technology and intuitive design. With a background that blends Product Design/ UX, 3D, and motion graphics, I thrive on turning ambitious ideas into polished, high-performing products. Between 2020-2024, my career has been defined by a mix of high-growth startup environments and agency-level precision. However, in 2025, I decided to expand my design skill set and pursue a dream of mine to create 3D motion graphic stage visuals for concerts. Coming back to the workforce in 2026, I leverage tools like Figma, Cinema 4D, Blender, and AI tools like Cursor and Figma Make to create everything from scalable design systems to immersive 3D motion graphics. I am always looking for new challenges that allow me to create a tangible difference through design and technology. π—Ÿπ—²π˜'π˜€ π—–π—Όπ—»π—»π—²π—°π˜: 🌐 Portfolio: https://www.matthewkwong.com/ βœ‰οΈ Email: matthewrkwong@gmail.com ## Work Experience ### Freelance Product & Motion Designer @ Freelance Jan 2025 – Present | San Francisco Bay Area - Designed and animated self-directed 3D and 2D motion graphic projects, including music visualizers, album artwork, and promotional social media ads. - Commissioned to 3D model, animate, and export web-optimized assets using Cinema 4D and Redshift. ### Product Designer @ Toybox Labs Jan 2022 – Jan 2024 β€’ Led the design conceptualization of a groundbreaking digital subscription service, fostering a 95% retention rate through user-centric features and engaging experiences. β€’ Redesigned the search experience by including recommendations and auto-complete search query suggestions, increasing conversion by 7%. β€’ Enhanced the maintainability of the Toybox design system through a strategic redesign of over 100 Figma components by utilizing auto-layout, variables, variants, and properties features for modularity. Projects: β€’ Build App: Led the design of the first beginner-friendly and cross-platform 3D modeling program that prioritizes 3D printing. β€’ Play Packs: redesigned the home page and multiple pop-up modals of the Play Packs subscription service. β€’ Toybox Plus: conducted research and designed low and high-fidelity screens for our new digital subscription platform, securing the company's future. β€’ Improving Search: re-designed the search experience for Toybox users, decreasing the time it takes for users to print a model. β€’ Design System: Organized and redesigned design components to create a cohesive and easy-to-use design system for the design team. β€’ Models List: created a more efficient and organized way of printing 3D models to your Toybox 3D printer. ### UX Designer @ The Savage Bureau Jan 2021 – Jan 2022 | San Francisco, California, United States β€’ Collaborated with cross-functional teams (designers, developers, product managers) to revamp the Salesforce Customer Success Events design system, fostering user-centricity and efficiency. β€’ Leveraged competitor analysis findings to craft a comprehensive sitemap template with modular components and design patterns utilized by multiple Shorenstein property websites. β€’ Bridged the gap between real estate and technology by designing a user-centric interactive building model, revolutionizing how prospective renters explore and interact with potential office spaces. Clients: - Salesforce: https://cs.salesforce.com/ - Shorenstein Properties: 45 Fremont: https://www.45fremont.com/ ### UX Design Intern @ fathom Jan 2021 – Jan 2021 β€’ Spearheaded and presented a UX design recommendation overhaul for celebrity chef Arnold Myint's website, significantly improving usability, engagement, and key business metrics. β€’ Utilized user research best practices and qualitative analysis skills to conduct 15+ user interviews, extracting actionable insights on enhancing product usability and identifying growth opportunities. β€’ Conceptualized website redesigns to improve user experience and visual design, then finalized mockups based on internal design reviews. Clients: Aidin, Arnold Myint, Thrive Global ### Product Designer @ Design Interactive Jan 2021 – Jan 2021 | Davis, California, United States As part of UC Davis' Design Interactive Spring 2021 cohort, my team and I designed a web-based student learning platform for our client PlayTest. During presentation day, our team was the winner of the Best Prototype and Audience Choice awards ### Founder @ Find My COVID Test Jan 2020 – Jan 2021 Find My COVID Test is the fastest and easiest way to find a COVID-19 test in California, USA. The platform allows for the most personalized COVID-19 test near the patient, based on their preferences for insurance coverage, testing method, distance, etc. My website increases the accessibility of COVID-19 testing. Created as a direct response to the challenges of finding a COVID-19 test, Find My COVID Test was created from start to finish within 6 weeks during the Summer of 2020. The idea formed after my own struggles finding a COVID test. Although there are government websites that provide testing information, there is no easy way to immediately filter and find COVID testing that meets your medical background and personal preferences. To solve this problem, I designed an interactive prototype in Figma and developed the website using HTML, CSS, JavaScript, Google Maps API, and Firebase. To populate the testing center database, I have hand checked over 300 testing locations in California for the relevant criteria being filtered. Since the release of Find My COVID Test, I have been able to positively impact the community by helping more than 3,000 people find COVID-19 tests in an average of 34 seconds. ### Design 157 - Web Design Tutor @ University of California, Davis Jan 2021 – Jan 2021 | Davis, California, United States Web Design tutor for Professor Mead's Design 157 class at the University of California, Davis. ### Design 112 - UI/UX Design Tutor @ University of California, Davis Jan 2020 – Jan 2020 | Davis, California, United States UI/UX Design tutor for Professor Mead's Design 112 class at the University of California, Davis. β€’ Led workshop demonstrations on how to use Figma and Adobe XD software β€’ Facilitated and engaged students in design critiques ### Director Of Design @ #include @ Davis Jan 2019 – Jan 2020 | Davis, California β€’ Supervised team of 10+ designers on website layout, user experience, and user interface for non-profit organization client website. β€’ Created and lead UI/UX, wireframing, and intro to Figma workshops to 30+ student attendees at the University of California, Davis. ### Intern @ Hack Club Jan 2016 – Jan 2017 | San Francisco Bay Area From August 2016 to April 2017, I interned at Hack Club, a non-profit organization in the San Francisco Bay Area that helps high school students start after noon coding clubs. As part of my internship I helped with the curriculum, marketing/ advertising, and outreach: Curriculum: As part of my internship I helped build the current curriculum being used to teach students HTML, CSS, and JavaScript. Marketing/Advertising: created advertisements on Facebook Outreach: emailed schools across the United States to start a Hack Club at their school. ## Education ### Bachelor of Arts - BA in Design University of California, Davis ### Summer Academy in Web Development Make School ### High School Diploma Summit Public School: Shasta ## Contact & Social - LinkedIn: https://linkedin.com/in/matthewrkwong - Portfolio: https://www.matthewkwong.com/ --- Source: https://flows.cv/matthewkwong1 JSON Resume: https://flows.cv/matthewkwong1/resume.json Last updated: 2026-04-13