# Max Ma > Software Engineer & Game Developer Location: San Francisco Bay Area, United States Profile: https://flows.cv/maxma 🪪Authorized to work in the U.S. without the need for sponsorship. 🕹️Specialize in HTML5 web game development with 8 years experience. 🕸️Proficient in modern web dev frameworks and tools to build high-quality applications 🎮Passionate about creating gamified content, social casual games, Roblox metaverse etc. ## Work Experience ### Software Engineer @ Knowledgehook Jan 2022 – Present ● Worked on a large-scale Angular 17+ education platform with modular architecture and RxJS-powered high-performance UI. ● Worked on HTML5 real-time multiplayer action games using Phaser, Pixi, WebSocket, Node.js ### Indie Game Developer @ Unknown Jan 2019 – Jan 2022 | San Francisco Bay Area ● Built and monetized web games using Cocos Creator, Phaser, and Unity, mainly retro and hyper-casual. ● Published and monetized HTML5 games on Facebook Instant Games, integrating Facebook social API, in-app ads monetization, and a messenger bot (Node.js) for user behavior logging and analytics. ● Built a web game portal system, focusing on social and instant gaming experiences. Integrated GameSparks cloud services for features like leaderboards, friend lists, and inbox messages. ● Optimized web game performance for low-end devices (CPU & memory usage, draw call batching, caching, object pooling, and Chrome profiling). ● Freelanced on various game projects using Unity, Phaser, Cocos, WebSocket, and GameSparks. ### Game Developer @ iDream Interactive Jan 2017 – Jan 2019 ● Developed cross-platform web and iOS social casino game apps for PokerStars using TypeScript and CocosCreator, contributing to the full product development cycle. ● Customized the open-source game engine by integrating dependency injection, MVC patterns, and creating bridges between JavaScript and native code, as well as hot updates. ● Collaborated with the server-side team to integrate backend services (PlayFab and GameSparks) for social features, leaderboards, and chat etc. ● Transformed an old match-3 IP (Rescue Recipe) from Flash to HTML5 using Cocos, TypeScript, and ECS. ● Leveraged Unity for bi-weekly game jams and prototyping new product ideas. ## Education ### Master of applied computing in Computer Science University of Windsor Jan 2016 – Jan 2017 ### Bachelor's degree in Computer Science Wuhan University Jan 2012 – Jan 2016 ## Contact & Social - LinkedIn: https://linkedin.com/in/maxmadev - Website: https://maxmariodev.itch.io/ --- Source: https://flows.cv/maxma JSON Resume: https://flows.cv/maxma/resume.json Last updated: 2026-03-20