# Mel Sweet > Product Design leader @ SRAM Location: Seattle, Washington, United States Profile: https://flows.cv/melsweet I believe in clear communication, empathetic interactions with co-workers and above all, I find great pleasure in sharing ideas that drive creativity. Acclimating quickly to the tone, pace and expectations of diverse teams and work settings is my strong suit. ## Work Experience ### Senior Product Designer @ SRAM, LLC Jan 2023 – Present | Seattle, Washington, United States ### Lead Product Designer @ Dropbox Jan 2019 – Jan 2022 | San Francisco Bay Area Design lead for receiving area of the Sharing team. Also designed features and products for the Restoration, Dropbox for Business, and Global Dropbox teams. Lead redesign for user controls, account switching, and desktop apps, with a focus on trust and safety for consumers and enterprise customers. ### Senior Product Designer @ Strava Jan 2017 – Jan 2018 | San Francisco Bay Area Worked on the Premium/Summit, Trust & Safety, and Business teams. Responsible for leading my team's UX strategy and design and by collaborating directly with Product Management and Engineering–developing, documenting, and communicating my research and testing activities before channeling them into key UX deliverables. I also played a key role in providing support throughout feature development to ensure the end result matches the team’s product vision. Led the initiative to successfully bring gender pay equality to the company, and was a member in the Diversity and Inclusion Group. ### Senior User Experience Designer @ BLITZ Jan 2014 – Jan 2017 | Greater Los Angeles Area Responsible for leading and creating satisfying, compelling experiences for users of a product while often drawing on results from user research and workflow analysis. Responsible for producing detailed Interaction Design Models, Content Outlines, Sitemaps, Use Case Scenarios, Personas, and wireframes in order to provide Blitz’s design and development teams with a clear road map, including all the information necessary to execute our and our client’s vision for a variety of interactive projects. Also responsible for performing Client Presentations of work and follow-up documentation. ### UI/UX Designer @ Good People/Famous Interactive Jan 2013 – Jan 2014 Responsibilities include: creating wireframes for front-end/CMS, conducting user testing interviews and compiling results into quantifiable reports, presenting work to clients, debugging websites, cutting out assets, and brainstorming ideas for client campaigns. Clients include Killzone: Shadow Fall, Champs Sports, Dreamworks, and NBA. ### Specialist @ Apple Jan 2012 – Jan 2013 | Manhattan Beach, CA Leading workshops, helping walk-ins figure out which products fit their needs, assisting customers in getting acquainted with their new purchases, and troubleshooting products in need of service. ### Creative Intern @ Lambesis Jan 2009 – Jan 2009 Assisted with creative development and user experience on brands such as Skyy Vodka, Coca Cola, Dasani, World Gym, Grand Marnier, and Seagate. Created images and helped concept look/feels; worked in Photoshop, Indesign, and Illustrator. ## Education ### Bachelor's degree in Graphic Design Loyola Marymount University Jan 2007 – Jan 2012 ### Bachelor's degree in International Business Loyola Marymount University Jan 2007 – Jan 2011 ### Study Abroad in Graphic Design University of the Arts London Jan 2010 – Jan 2010 ## Contact & Social - LinkedIn: https://linkedin.com/in/mel-sweet --- Source: https://flows.cv/melsweet JSON Resume: https://flows.cv/melsweet/resume.json Last updated: 2026-03-30