Developed Mirrorscape, a Virtual Table Top (VTT) made with Unity and C#. Was responsible for general architecture and implementation which consisted of over 20 modules, including gameplay, networking and UI.
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Implemented and managed a GraphQL back-end API on Node.js running on Azure for various functions including but not limited to transactions, economy, and map management.
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Designed, deployed and maintained SQL database.
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Deployed and managed Azure services such as Function Apps, Blob Storage and CosmosDB and was responsible for cost management.
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Configured and deployed Single Sign-On with Azure B2C using custom policies, implemented web based auth flows using native mobile plugins.
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Managed git repository and conducted detailed code reviews.
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Interviewed and hired developers and conducted training for new employees.
Design and development of the company’s proof-of-concept tech stack, which included a back-end layer for CRUD operations, tooling for architectural software, and a mobile app to help coordinate construction processes while keeping clients up-to-date.
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Implemented tools and add-ins for Autodesk Revit using C# to streamline data from architectural projects into the back-end.
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Developed a multi-platform mobile app using Flutter & Dart which contained enterprise tools for project management, ordering and fulfillment; as well as client facing functionality for keeping customers up-to-date.
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Implemented and deployed a Node.js backend to support admin tools and client management.
Led the creation of a diverse range of products, including an eSports coaching platform, a VR employee training app, a multiplayer VR shooter game, and an AR app that allows users to virtually try on fashion products.