with a long-standing focus on hardware, wearables, and immersive devices. Over the past two decades, I’ve worked across consumer electronics, gaming hardware, and wearable platforms — from early industrial design roles at Nintendo, to wearable product design at Garmin, and most recently leading product design for VR...
Experience
2020 — 2022
2016 — 2017
2014 — 2016
Education
The University of Kansas
Bachelor of Fine Arts (BFA)
University of California, Berkeley