# Michael Chambers > Senior Product Designer @ Murmuration | Design Systems, UXE Location: Madison, Wisconsin, United States Profile: https://flows.cv/michaelchambers As a product designer with a little over seven years of experience, I have designed and led projects for two-sided marketplaces, healthcare, analytics, and design systems. My core competencies are user research, design strategy, and mentorship. I enjoy creating simple, well-crafted designs that solve complex problems and deliver value to users and businesses. ## Work Experience ### Founder @ Emmaculate LLC Jan 2026 – Present | Madison, Wisconsin, United States I lead Emmaculate LLC in delivering exceptional digital product design consultancy, emphasizing user-centered design principles. • Developed and implemented UX strategies that align with client goals and user needs. • Created high-fidelity prototypes that facilitate effective user testing and feedback. • Ensured all designs are pixel-perfect, maintaining a high standard of quality and attention to detail. ### Senior Product Designer @ murmuration Jan 2024 – Present Spearheaded the design of outreach products, focusing on Canvassing, Phonebanking, Email, and Landing Pages. By leading the development of native iOs and Android canvassing apps, I aimed to enhance user interaction and drive engagement for our products. ### Lead Product Designer @ Mayvenn Jan 2023 – Jan 2023 As the lead designer at Mayvenn, I specialize in crafting intuitive internal tools that elevate operational efficiency. My focus extends beyond mere functionality; I actively shape and implement robust design strategies to ensure seamless user experiences. Additionally, I played a pivotal role in establishing and refining our design systems, fostering cohesion and innovation across the entire design ecosystem at Mayvenn. ### Staff Product Designer @ Truepill Jan 2022 – Jan 2022 | Remote Championed and orchestrated a dynamic team to spearhead the transformative white-label virtual pharmacy and telehealth experiences. Pioneering innovation at the intersection of healthcare and technology, I played a pivotal role in architecting a robust platform that seamlessly integrates cutting-edge virtual pharmacy services and telehealth solutions. Our collaborative efforts not only revolutionized the user experience but also positioned the organization at the forefront of the rapidly evolving digital health landscape. ### Senior Product Designer @ Truepill Jan 2021 – Jan 2022 | San Francisco Bay Area ### Product Designer @ Glassdoor Jan 2020 – Jan 2021 | San Francisco, California, United States As we double down on our core. I have moved from Growth to Core Content. • Create a mobile-first Glassdoor • Restructure and Consolidate the IA of Glassdoor Employer Pages • Rethink and rebuild the core content experience on Glassdoor ### Product Designer @ Glassdoor Jan 2019 – Jan 2020 | San Francisco, California Two years later, I was promoted to a Product designer and also switched to the consumer side of Glassdoor, Growth. Specific project work includes: • Extending the color palette and writing the documentation of color usage on Glassdoor • Creating the new onboarding and re-onboarding experience. • Assisting in the creation of Glassdoor’s Design System, Prism. (Color, Motion, Data Visualizations & Alerts) • And much more... ### Associate Product Designer @ Glassdoor Jan 2017 – Jan 2019 | Mill Valley, CA At Glassdoor, I started as an associate product designer for our B2B products, mainly the Jobs and Analytics sections. Specific project work includes: • Researching and restructuring enterprise-level tools and products for a more self-serve audience. • Making an inventory of all data visualization in the employer site and creating a more transparent, more accessible foundation for data visualizations on Glassdoor. • Creating & Coding onboarding for our new self-service product. ### Peer Leader @ California State University, Monterey Bay Jan 2014 – Jan 2015 | Seaside, CA Introduce design, creation, and manipulation of interactive applications and electronic media for communication purpose to a group of students. Focusing on creating media, understanding media concepts, and manipulating the created media using basic programming concepts of control flow, functions, expressions and data types in the Python language. Basically, I teach students to acquire basic understanding for digital media formats and how to design, while creating such media using basic programming skills. ### TA++ @ California State University, Monterey Bay Jan 2013 – Jan 2014 Help support the students as they begin their journey with computer science. Grade homework, and support teachers in coursework. Supply a one-on-one environment where students can get all the information and support needed to flourish. ## Education ### UC Berkeley Extension Jan 2021 – Jan 2021 ### Bachelor's Degree in Game and Interactive Media Design California State University, Monterey Bay Jan 2013 – Jan 2015 ### Associate of Science (A.S.) in Computer Science Modesto Junior College Jan 2009 – Jan 2012 ## Contact & Social - LinkedIn: https://linkedin.com/in/mchambersjr - Portfolio: https://www.mjchambersjr.com/ --- Source: https://flows.cv/michaelchambers JSON Resume: https://flows.cv/michaelchambers/resume.json Last updated: 2026-03-30