# Michael Chan > consumer engineering @ coinbase · prev @[in], @msft Location: New York, New York, United States Profile: https://flows.cv/michaelchan1 Hey 👋 I'm Michael, a Senior SWE at Coinbase. I've been building products for Coinbase retail trading for the past two years, including projects for our Advanced Trading platform and the Retail Equities launch. Aside from turning product requirements into launches, I broadly drive process improvements on the Consumer developer productivity and product reliability fronts (DRI for Coinbase developer extension and most frontend retail testing initiatives), while dedicating my remaining time leveling-up the engineers I work with. For prospective candidates: Preemptive apology for any unresponsiveness, as I'm pretty heads-down and almost exclusively use LinkedIn to doom-scroll programming memes. 👉 If you’re considering Coinbase as your next opportunity (and we’ve never met before), please drop an application to coinbase.com/careers and drop a 10-minute intro on my calendar at michael.chan@coinbase.com. I’ll suggest a better time if there’s a conflict. I don’t provide referrals unless our paths have meaningfully crossed before. If I don’t think it’s a match, I may decline the meeting with a note to preserve my own time. ## Work Experience ### Senior Software Engineer @ Coinbase Jan 2025 – Present | New York City Metropolitan Area 🏛️ Consumer Trading - Equities • grinding ### Software Engineer II @ Coinbase Jan 2024 – Jan 2025 | Los Angeles Metropolitan Area 🌍 Consumer Trading - Advanced Trade, International Exchange • Bootstrapped a year-long initiative, leading 3 working groups to improve testing (unit and end-to-end) quality, speed, and coverage across all Coinbase retail groups • Authored the Frontend Unit Testing Standards at Coinbase • SME for Frontend Testing and Internal Chrome Extension used by all developers • Improved Retail International Exchange successful onboarding conversion rate by 100%, and then another 40%, through a series of efforts to streamline the INTX onboarding process and extensively audit, investigate, and close gaps in our funnel • Eng lead for improving Advanced Trade Withdraw, Transfer, Convert, and Deposit discoverability; significantly boosted developer velocity for new funding features and updates; made all funding options easily accessible across Advanced Trade, one quarter ahead of schedule • Making funding flows easier and clearer for all Advanced Trade users (1 launched, 1 in-development) • Auction mode, pre-launch markets, overdraft protection, international expansion, request for quote (RFQ), cross-collateral support • Year 1: Merged ~450 PRs ⚡ ### Software Engineer II @ StubHub Jan 2023 – Jan 2024 | Irvine, California, United States 🎟️ Seller Experience, Supply Engineering Built next-generation tooling for high-volume ticket sellers to manage their inventory • Improved inventory management through drag-and-drop listings, inventory search/filter, multi-select/bulk actions, and graphing historical pricing • Built customization across Seller Tools, including custom formula fields (number, date, currency, etc); user-level column visibility, ordering, and resizing; and Settings page • Designed and rolled out role-based hierarchical user management to provide guardrails for sellers and their inventory • Enabled site dark mode through a comprehensive set of styling refactors • Re-designed our components to support mobile web and app-level responsive layouts ### Software Engineer II @ Microsoft Jan 2022 – Jan 2023 | Mountain View, California, United States 🌩️ Azure Chaos Studio - Portal Extension Team, Azure Edge & Platform • Owned user coach mark frontend API/service layer, HOC, and integration; drove feature from stall to completion, improving user onboarding experience and retention • Designed E2E Resource Tag support for Chaos Studio resources to accomplish Azure Resource Management (ARM) consistency for Resource Provider • Wrote RFC for and implemented improvements in developer productivity, experience, and collaboration for the Azure Chaos Studio frontend team, optimizing our team's development processes and environment to reduce re-build times by 92-99%, increasing team PR output, and lowering PR turnaround time • Adjusted our Azure CI/CD Pipelines into multiple parallelized stages to proactively identify flaky tests and improve product reliability • Re-wrote onboarding documentation, maintained >99% test code coverage and pushed for changes to testing standards and practices, reviewed team pull requests, supported implementation of project E2E testing with Playwright, added to live site telemetry, resolved major bugs ### Software Engineer @ LinkedIn Jan 2022 – Jan 2022 | San Francisco Bay Area 🧑‍🍳 AppChef Team - Sales Solutions Engineering, Productivity Engineering • Owned the frontend and mid-tier development for Mass Upload and Transfer; worked with product, UX, platform/backend, and engineering management to design, plan, and create the experience that empowers LinkedIn's sales organization to validate and process up to 50,000 team, account, and opportunity management transactions in under a minute • Designed and built the authorization management experience, consolidating 9 disjoint screens into 3 cohesive screens, enabling frictionless access management of entire LinkedIn’s Global Business Organization (GBO)- thousands of asset groups, assets, user groups, permission groups, and permissions; created new specifications for service's API to more effectively align with the consolidated experience • Actively reviewed over 90% of our team’s pull requests, re-wrote onboarding documentation, and wrote design document for End-to-End Testing Implementation • Contributed to our React shared UI component library, using Chakra UI and designing based off of LinkedIn's new design system ### Frontend Web Developer @ Riot Games Jan 2017 – Jan 2020 | Greater Los Angeles Area 💬 League of Legends Community Platform (Boards) Team • Planned, developed, and deployed frontend changes experienced by over 31.7 million users, across 79 million sessions and 291.8 million page views • Reported to Riot Turkey’s Engineering team, Riot Oceania’s Community team, and Riot Central & North America’s Player Support teams, managing and implementing feature requests from teams across 7 regions • Built near real-time automated content moderation system with sentiment analysis using TensorFlow and moderation workflow tooling to improve moderation efficiency and reduce time to feedback/action ### IT Assistant @ CivicWell Jan 2016 – Jan 2017 | Sacramento, California 🏛️ Formerly Local Government Commission (LGC) • Tackled support tickets for the office, as well as managed the tech inventory, keeping devices up-to-date and ensuring functionality • Researched and recommended vendor options for different software and services, notably regarding teleconferencing, anti-viruses, and hardware/computers ### IT Project Specialist @ South Orange County Community College District Jan 2014 – Jan 2015 | Mission Viejo, California 📅 MySite Development Team (UX) • Designed and performed user research for SOCCCD's MySite 2.0 academic system • Assisted students in using MySite by producing how-to videos and workshopping with students on IVC and Saddleback campuses; passed forward student feedback and offered ways to improve academic systems ## Education ### Bachelor's degree in Computer Science University of California, Davis ### Software Engineering Hack Reactor ### Computer Science Irvine Valley College ### High School University High School, Irvine ## Contact & Social - LinkedIn: https://linkedin.com/in/michachan - GitHub: https://github.com/michachan - Portfolio: https://adplist.org/mentors/michael-chan --- Source: https://flows.cv/michaelchan1 JSON Resume: https://flows.cv/michaelchan1/resume.json Last updated: 2026-03-30