# Michael Feng > Software Engineer at Respawn Location: Redwood City, California, United States Profile: https://flows.cv/michaelfeng ## Work Experience ### Software Engineer @ Respawn Entertainment Jan 2022 – Present | Los Angeles, California, United States Software Engineer Level II in Quality Engineering ### Senior Associate UI Engineer @ Treyarch Jan 2018 – Jan 2021 | Santa Monica, California, United States Shipped Black Ops 4 and maintained Zombies DLC - Implemented and contributed to key UI features, including the Frontend menu systems and the Specialist HQ UI Shipped Black Ops Cold War and maintained Zombies & Multiplayer DLC - Implemented and contributed key UI features, including In Game Health Bars, In Game purchase menus for Zombies, and Frontend menu systems for Zombies & Multiplayer modes Implemented requested features for Treyarch’s proprietary UI Editor tool - Optimized Text Shadows & Bolding - Asset Search function across Treyarch’s file systems & code bases - Reimplemented UI animations for more granular control ### Associate Engineer @ Treyarch Jan 2017 – Jan 2018 | Santa Monica, California, United States Implemented requested gameplay features related to vehicles and physics in Black Ops 4 Implemented tutorial gameplay features for Black Ops 4 Zombies mode ### Engineering Intern @ Treyarch Jan 2017 – Jan 2017 | Santa Monica, California, United States Integrated a new physics engine into Treyarch’s Asset Editor program to enable live simulation of in-game prop physics Implemented requested features in Treyarch’s physics engine Developed custom game modes using Treyarch proprietary scripting language ### Game Engine Programming Teaching Assistant @ University of Southern California Jan 2017 – Jan 2017 | Los Angeles, California, United States Held weekly office hours for class participants to review concepts and assist with assigned projects Evaluated and graded student coursework ### Video Game Programming Teaching Assistant @ University of Southern California Jan 2016 – Jan 2016 | Los Angeles, California, United States Held weekly office hours for class participants to review concepts and assist with assigned projects Evaluated and graded student coursework ### Instructor @ iD Tech — Camps, Academies & Online Jan 2015 – Jan 2015 | Santa Clara Universty Taught Game Design concepts using Minecraft as a game engine. Also taught C++ Programming to teenagers. ### Game Design Consultant @ Glasslab (EA) Jan 2013 – Jan 2014 ### Website Designer @ Learn Capitol Jan 2013 – Jan 2013 ## Education ### Computer Science (Games) University of Southern California ### High School Diploma CSUS ## Contact & Social - LinkedIn: https://linkedin.com/in/michael-feng-91133877 --- Source: https://flows.cv/michaelfeng JSON Resume: https://flows.cv/michaelfeng/resume.json Last updated: 2026-04-11