# Michael Y. > Software Engineer at Google Location: Mountain View, California, United States Profile: https://flows.cv/michaely https://miyu.github.io/resume/ ## Work Experience ### Software Engineer (Graphics, XR Prototyping) @ Google Jan 2021 – Present | Mountain View, California, United States Low-Level Graphics, HW Prototyping, XR UX, Rendering, AI HCI ### Software Engineer (VR Product R&D) @ Facebook Jan 2018 – Jan 2021 | Menlo Park, CA Building the Metaverse. Graphics, Gameplay, and Internal Tools. ### Software Engineer @ Ghostly Bear Games Jan 2017 – Jan 2018 Early R&D design + prototyping in C++/Unreal and C#/Unity. Mesh stitching, proc gen, social, AI. ### Software Engineering Intern @ Riot Games Jan 2017 – Jan 2017 | Santa Monica - Unified HR services into Java & Flask-based API with React-Redux frontend. - Automated Slack notifications for design document CMS using Postgres & AWS S3/ECS/SQS/SNS. - Uncovered and visualized data insights for engineering keynote, leveraging JS, Python, and C++ to analyze helpdesk KPIs, game engine determinism, hiring pipeline optimization, and org growth. - Prototyped physics, flocking, & gameplay for interdisciplinary hackathon project with C#/Unity. ### Software Engineer on Mixer (Beam Acquisition) @ Microsoft Jan 2016 – Jan 2017 | Redmond - Replaced site auth w/ Microsoft SSO, refactoring legacy debt & shipping to Win10 + XB1 bug-free. - Ported C# crypto RPC library to TypeScript enabling RESTful calls from Node to Xbox services. - Improved service reliability by batching Go video service metrics to Grafana viz via InfluxDB. - Dockerization, localization, tech support hooks, and code-based device linking with Redis. ### Software Engineer (Acquired by Microsoft) @ Beam Interactive, Inc Jan 2016 – Jan 2017 | Seattle, WA - Refactored legacy auth to support hybrid role-based/resource-based access control in Node. - Built billing, account management, and social features w/ Angular for competitor feature parity. - Bootstrapped maintainability/service stability efforts ensuring reliable post-acquisition growth. ### Software Engineering Intern on Antivirus @ CrowdStrike Jan 2016 – Jan 2016 | Seattle, WA - Built AV from scratch, developing feature extractors for ML-based malware classification in C++. - Engineered IPC module for I/O from KM antivirus driver to UM scanner daemon in C. - Created TDD framework for virtualization-based kernel-user software testing using C and C#. ### Software Engineer @ Some Random Startups and Teams Jan 2015 – Jan 2015 Tackled online education, matchmaking for individuals with PTSD/Depression/Social-Anxiety, and automated online gaming tourneys ### Software Engineering Intern @ Riot Games Jan 2014 – Jan 2014 | Santa Monica, California - Deployed critical matchmaker fix in week 1 after binary-searching code history to find root cause. - Slashed match desertion rates by revamping legacy social system after refactor to microservice. - Improved service uptime + team productivity by automating service health monitoring with Ruby. - Led intern hackathon project building AI-powered team drafting w/ Node-based client/server. ### Software Engineer at AzubuTV @ AZUBU Jan 2014 – Jan 2014 | Greater Los Angeles Area - Deployed workarounds to Azubu's critical post-launch scalability issues. Administered Leaguepedia's MediaWiki deployments. - Rebuilt Azubu's livestream chat UI, developed internal tooling/dashboards, and embedded live game scoreboard under streams. ### Technical Co-lead @ Leaguepedia Jan 2013 – Jan 2014 - Supported typhoon relief tournament by embedding sponsor logos into game world and building donation-tracker. - Led internal project development, built sales decks, and helped pitch Leaguepedia's organizational merger with Azubu alongside my side-project. ## Education ### Master's degree in Computer Engineering University of Washington ### B.S. Computer Engineering University of Washington ### The Harker School ## Contact & Social - LinkedIn: https://linkedin.com/in/miyu94 - Website: https://github.com/miyu --- Source: https://flows.cv/michaely JSON Resume: https://flows.cv/michaely/resume.json Last updated: 2026-04-01