# Michelle Samson > UX/UI Artist and Designer | Crafting Delightful Moments in Gaming and Edtech Through User Empathy and Research | Content Creator & Storyteller Location: Brooklyn, New York, United States Profile: https://flows.cv/michellesamson I’m a UX/UI Designer with 2 years of experience and an additional 10+ years of experience in multimedia design in mobile/game apps and merchandising. I’m currently working with Wicked Fox Games to bring new games to market as an artist and UX designer. Before that, I designed prototypes and interfaces for B2B SaaS, mobile, and web apps within the edtech and local community space. In the past, I've created engaging and consistent video and static content within the mobile, media conventions, comic, and MMO gaming communities converting new viewers to return watchers. I care about creating evergreen team environments where people are comfortable sharing their ideas. I wholeheartedly believe that the essence of our humanity is the ability to chase after our dreams, connect with people, and lift each others' spirits. In my free time, I like to immerse myself in fantastical worlds through writing, TTRPGs, mobile games, and MMORPGs! Skills: User Experience (UX) · User Research · User Story Mapping ·Design Sprints · Data Driven Design · User Interviews · Research Skills · User Experience Design (UED) · User-centered Design · Design Thinking · User Experience Testing · Wireframing · Prototyping · Interaction Design · UX Research · User Interface Design · Figma (Software) · Adobe Suite (Software) ## Work Experience ### UX Artist/Designer @ Wicked Fox Games Jan 2024 – Present Created weekly static marketing material on social accounts (Instagram/X/Facebook) for Rise of Elements, a match-3 puzzle battler. Collaborated with web developers on a week sprint to address new website needs of onboarding players and supporters. ### Designer and Illustrator @ EveningMiSa Jan 2019 – Present | Remote 900+ follower broadcaster engaging with viewers through interaction on Twitch. 21k+ hours watched. Built a community on shared interests in video games by developing strong communication. Created and uploaded edited video content for Youtube channel, “EveningMiSa.” Designed thumbnails to attract targetted audiences, adhering to compelling brand design and intriguing headlines. Designed an asset system to manage video compositions within After Effects and Premiere. ### UI/UX Designer and Researcher @ [P1] Games Jan 2024 – Jan 2024 ### UI/UX Designer @ Carbo Cat Jan 2024 – Jan 2024 Engaged in a collaborative project with software engineers to create a seamless tutoring sign-up website for college students. Balanced user needs and business goals during ideation. Proficiency in Figma and Figjam is utilized to communicate design intentions. ### UI/UX Designer @ Community School of the Arts Foundation Jan 2024 – Jan 2024 Spearheaded a collection of character designs to encourage user interaction for SaaS products in development. Developed character branding to be used across marketing and overall UI. Built user flows to determine student and teacher pain points. ### UI/UX Designer @ Nomie Jan 2023 – Jan 2023 | Montreal, Quebec, Canada Optimized teacher and student usability to foster their social connections. Conducted comprehensive competitive analysis, driving effective changes. Designed the help assistant, “Nomie the Fish” from conception. Utilized and customized gamification to meet the college student's user needs. Collaborated with fellow designers on affinity mapping and wireframes, transforming concepts into high-fidelity wireframes and prototypes. ### Graphic Designer @ AthenaJS (Open Source) Jan 2023 – Jan 2023 | Portland, Oregon, United States Ideated and developed branding by ideating and finalizing app logo. ### Design Manager @ Seda's Printing Jan 2021 – Jan 2022 | Los Angeles, California, United States Worked and empathized with customers with varying degrees of the printing process to better facilitate orders and exceed customers’ expectations. Composed and designed mail newsletters as part of a social media effort. Utilizes Canva and Adobe Suite to compose social media posts across Facebook, Instagram, and direct email campaigns. ### World Builder | Comic Writer | Illustrator @ Tapas Entertainment Jan 2021 – Jan 2022 Brainstormed and illustrated a fantastical world into a comic, covering a hero’s journey. Designed panel layouts for easy readability. ### Video & Animation Designer @ Firefly Games Inc. Jan 2017 – Jan 2019 | Greater Los Angeles Area Collaborated with the User Acquisition team to create video and static materials at different resolutions for desktop, mobile, and tablet. Utilized Facebook A/B Testing. Demonstrated flexibility by creating skill and shop icons for DreamWorks: Universe of Legends, developing Tourivia UI, and asset management. ### Junior UI Designer @ Engine Co.4 Jan 2014 – Jan 2015 | Los Angeles Metropolitan Area Generated wireframes, flowcharts, and mockups, for community-based social media applications. ### Digital Media Office Assistant @ Otis College of Art and Design Jan 2012 – Jan 2013 Assisted Office Manager with administrative tasks and created student handbook for future assistants. ### Character Concepts Teacher Assistant @ Otis College of Art and Design Jan 2012 – Jan 2012 Acted as a mediator between students and the instructor and assisted with administrative tasks. ## Education ### Bachelor of Fine Arts - BFA in Digital Media Otis College of Art and Design ### Certification Springboard ## Contact & Social - LinkedIn: https://linkedin.com/in/michelle-samson-8a89023b - Portfolio: https://third-trunk-040.notion.site/Michelle-Samson-UI-UX-Designer-67a844d750e844ff82f33267ff0e253d?pvs=74 --- Source: https://flows.cv/michellesamson JSON Resume: https://flows.cv/michellesamson/resume.json Last updated: 2026-03-29