Fremont, California, United States
•Shipped ‘Robot Raiders’, a multiplayer VR title for Meta Quest 2/3 with 10,000+ users.
•Worked with Meta engineers to design new platform features for Meta Horizon Worlds.
•Parsed user input via Meta Horizon Worlds library, utilized that for character controls.
•Implemented navigation, game AI systems, internal state management logic in TypeScript.
•Persisted game, user states into a managed document JSON NoSQL database.
•Optimized state checking algorithms (33% less ops), improving performance from 40fps to 60fps.
•Created reference project examples and documentation for new devs in Meta Horizon Worlds.