Led the design of the online AR Design Guideline, set design principle, standardized and built visual language and interaction rules for Rokid Glass and Rokid Vision.
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Conducted AR display distortion research and gesture research with the optics team and CV team.
Involved in all facets of planning and design, partnering with teams to refine augmented reality user experiences and unique visual language through iterative design, prototyping and user research of multi-model frameworks.
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Collaborated with the algorithm and research team to design the system UI and AR apps: Face ID, AR shopping, Indoor navigation, AR web Browser, and etc.