From October 2021 until March 2023, I worked in YouTube Trust and Safety. This role involved technical architecture, approach-setting, mentorship, and little bits of implementation and production support.
From October 2020 until 2021, I worked in Google Search. My area involved gathering certain types of data from various web-scale databases, and summarizing it into a measure of world-wide web health. Mostly C++ and Flume (Google's version of Spark).
From January 2016 until October 2020, I worked on YouTube TV, in API frontend development. Notable projects include:
• Rewriting the entire API system in C++ from Python, in a team of 30, while:
• decreasing per-query cost by 50%
• increasing software maintainability
• mentoring other engineers in the intricacies of legacy software migrations (they are tricky)
• participating in hiring and other citizenship activities
• Developed system cross-authentication: this is why you can log in to HBO Max using your YouTube TV account.
• Developed and built the API for sports lenses: if you look on the watch page during a sports event, you will see stats, scores, key plays, and other useful information. This updates in real time, and won a technical Emmy, and makes baseball more interesting.