# Nick McGinnis > Designing new AI experiences at Google Labs Location: San Francisco Bay Area, United States Profile: https://flows.cv/nickmcginnis With over 14 years of experience working at world class design organizations, Nick has a deep understanding of visual and interaction design. Nick is passionate about understanding users and target audiences, with a proven track record of turning insights into innovative and well-crafted user experiences. Partnering closely with product teams and stakeholders, Nick uses storytelling to build consensus and lead projects from concept to execution. ## Work Experience ### Sr. Product Designer @ Google Jan 2025 – Present | San Francisco Bay Area Leading design for the NotebookLM mobile app. ### Sr UX Designer @ Factor San Francisco Jan 2024 – Jan 2025 | San Francisco Bay Area Contracting with Google Labs working on experimental AI products. ### Senior UX Designer @ AKQA Jan 2023 – Jan 2023 | Washington DC-Baltimore Area Individual contributor to a small senior team helping to define the design and strategy of a mobile feature for an industry leading home security company. • Designed wireframes, user flows, and interactive prototypes based on product requirements and strategy. Led team workshops and competitive analysis to create concept explorations. • Created and delivered client presentations. • Conducted user testing including test design, interview moderation, synthesis, and recommendations for moderated and unmoderated user testing. ### UX Design Lead @ Logitech Jan 2020 – Jan 2022 | Newark, California, United States Led UX projects through the end-to-end design process as project lead and IC. Delivered concept ideation, screen comps, design principles, journey maps, user flows, wireframes, prototypes, IAs, storyboards, motion studies, and UX copy for B2C mobile and web applications, connected products, SaaS platforms, and design systems. • Brought 2 projects to market for the Logitech Gaming business group. • Created and led user experience design for Loigitech G’s first true wireless gaming earbud. • Led significant redesign of online esports SaaS platform for V1 launch. Customized and implemented Logitech G’s DLS, bringing it into the family of Logitech G software portfolio. Directed multiple teams to create new features, character design, and custom in game maps. • Led initiative to define sound design for Logitech G product portfolio. • Designed interactions and on-device screen UI for Logitech G’s Pro line racing wheel. ### Senior Visual UX Designer @ Logitech Jan 2017 – Jan 2020 Led UX projects through the end-to-end design process as individual contributor. • Brought 2 projects to market for business groups: Video Collaboration, and Ultimate Ears. • Led UX design concept to execution for the Video Collaboration’s first B2B SaaS platform, establishing scalable interaction and visual systems. • Created visual language for Ultimate Ears’ UI design. ### Senior Visual UX Designer @ fuseproject Jan 2015 – Jan 2016 Designed beautiful, innovative, and on-brand concept and visual solutions to meet clients’ needs. Delivered pixel perfect screen comps, visual systems, info graphics, design specification documents, prototypes, IAs, wireframes, and motion studies for web, mobile, television, and on device UI. Client list includes Western Digital, Kodak, Samsung, NBC Universal, Herman Miller, August Home, and MIT Media Lab’s Open Agriculture Initiative. • Led visual and interaction design for Kodak Super 8 Camera’s on-device UI. • Designed digital experiences for Western Digital, MIT Media Lab’s Open Agriculture Initiative, and three other startups, including visual and interaction design. ### Visual UX Designer @ fuseproject Jan 2014 – Jan 2016 • Created website design for August Home and SPRING Accelerator. • Delivered concept-to-execution design for connected garden startup Edyn, including website, mobile, retail packaging, and trade show assets. ### Freelance Designer @ GRAND Jan 2011 – Jan 2013 | San Francisco Delivered concepts and designs for websites, apps, logos, identity systems, packaging, and advertising. Carried digital and print projects from beginning conceptual stages through final artwork. • Client list includes Microsoft, Cambria Winery, San Francisco’s Office of Financial Empowerment, and Smari yogurt. • Created websites and identity systems for startups Classico, and Tumlis. • Designed advertising campaign for San Francisco’s Office of Financial Empowerment that expanding across print, digital, and OOH. ### Freelance Designer @ Interbrand Jan 2011 – Jan 2012 | San Francisco Created concept and design for the rebrand of UC Irvine Health’s identity system. Defined color palette, photography style, graphic elements, typography specs, website, and email templates. ### Freelance Designer @ Landor Associates Jan 2011 – Jan 2011 Delivered graphic designs as part of dedicated team for client MillerCoors. • Delivered concept rebrand designs for various brands in the MillerCoors portfolio. • Designed packaging graphics for a Coors Light promotional campaign. ### Designer @ John McNeil Studio Jan 2009 – Jan 2010 Collaborated with a cross-functional team to rebrand Juniper Networks. Delivered designs for websites, mobile apps, brand systems, print materials, and ad campaigns. • Designed set of 250 icons for Juniper Networks rebrand. ## Education ### BFA in Graphic Design Academy of Art University ### BA in Japanese Studies Knox College ## Contact & Social - LinkedIn: https://linkedin.com/in/nick-mcginnis-6178301b - Portfolio: http://nickmcginnis.com/ --- Source: https://flows.cv/nickmcginnis JSON Resume: https://flows.cv/nickmcginnis/resume.json Last updated: 2026-04-13