# Nikhil Kashyap > Senior Game Designer Location: San Francisco, California, United States Profile: https://flows.cv/nikhilkashyap Nikhil has been fortunate to work across a variety of game genres including RGPs (EA/Cliffhanger), Cozy Sims (Palia), Action Adventure (Sony), VR (Meta) and Simulation (Maxis). I specialize in systems design, design and product leadership with a technical focus in Unreal Engine. In my free time, I'm a writer, filmmaker and published author : https://nikhilkashyap1990.weebly.com/interactive-narrative.html Thanks for stopping by and feel free to send me a message. Whether you're a designer/storyteller looking to talk shop, a startup founder looking to bounce ideas of someone, or a recruiter looking to hire amazing talent, I'd love to hear from you. https://nikhilkashyap1990.weebly.com/portfolio.html ## Work Experience ### Senior Game Designer @ Maxis Studios - EA Jan 2025 – Present ### Senior Game Designer @ Electronic Arts (EA) Jan 2024 – Jan 2025 | San Francisco Bay Area - Open World Black Panther RPG - Systems Design : Design and prototype core game systems like scanning, corruption clearing and combat objects. - Mission Design : Design and implement missions and gameplay activities and populate the open world with gameplay and narrative. - AI Design : Implement scripted behaviors for NPCs and wildlife and drive underlying systems with engineering. ### Senior Game Designer @ Singularity 6 Jan 2023 – Jan 2024 Housing and Neighborhood Product Lead for Palia - Make your home uniquely yours by decorating and customizing your space with hundreds of craftable items. - Product Lead : Manage multidisciplinary team roadmap and execution of Palia’s marquee Housing features. - Game Design : Design expressive cozy sim features evolving Housing as a key social bet to fit the MMO genre. ### Game Designer - Horizon Worlds @ Meta Jan 2021 – Jan 2023 | Burlingame, California, United States Horizon Worlds Action RPG : Diamond Defense - Enemy design and progression systems for wave based ARPG. Creation template for UGC. Personal Space : Your Home in the Metaverse - Home personalization through object placements, quest and embodied reward core loop, partitioning and expansion systems. - Gardening sims with magical plant and animal interactions for the player’s home. ### Game Designer @ PlayStation Jan 2017 – Jan 2021 | San Mateo Concrete Genie (June 2017 – October 2019) - Narrative VR Experience focused on making players feel like an artist through "3D Painting" - Designed and implemented 3D painting interactions narrative progression systems. Unannounced PS5 Game : Action Adventure Title (October 2019 – December 2021) - Collaboration with Sony Pictures Animation on major IP - Managed a multidisciplinary pod leading gameplay features. - Implemented 15-20 week long prototypes, exploring puzzle and combat mechanics. - Worked with narrative design to develop an NPC Buddy System. ### Experience Designer @ Disney Research Jan 2017 – Jan 2017 | Greater Pittsburgh Area -> Interaction Design for Disney Theme Park Experiences using RFID physical objects ### Product Designer @ Oculus VR Jan 2016 – Jan 2016 | San Francisco Bay Area ->VR Tools and Workflow: Unity plugins assisting prototyping and interactive design in 3D space ->VR Feeds : An exploration of what a news feed looks like in VR ### Game Designer @ Disney Interactive Jan 2012 – Jan 2014 -> Isles of War - Pirates of the Caribbean MMO RTS Game ## Education ### Masters in Entertainment Technology in Entertainment Technology Carnegie Mellon University ### BE in Information Science PESIT ## Contact & Social - LinkedIn: https://linkedin.com/in/nikhil-kashyap-a8928a44 --- Source: https://flows.cv/nikhilkashyap JSON Resume: https://flows.cv/nikhilkashyap/resume.json Last updated: 2026-04-13