Greater Minneapolis-St. Paul Area
Department of Computer Science and Engineering, Fourth Year Level Course
<Programming Interactive Games and Graphics> Spring 2020
• Extended previous Python grading scripts with additional features to improve assignment feedback
• Provided detailed, in-depth feedback on all worksheets and projects
• Clarified basic graphics concepts and class assignments during weekly office hours
Department of Computer Science and Engineering, Third Year Level Course
<Software Design and Development> Fall 2018 - Fall 2019
• Created and advocated the use of a staff Slack workspace, minimizing miscommunication between TAs and professors
• Oversaw a team of 6 graduate TAs; providing guidance on best teaching practices and grading script usage
• Improved accuracy and turnaround time for automated grading by designing and modifying Python scripts
• Assisted students with foundational programming principles using C++; proper Github usage; design patterns; and OOP practices in a large project