# Nikolay T. > Software Engineer at OpenInfer | ex-Meta | ex-Oculus Location: San Francisco Bay Area, United States Profile: https://flows.cv/nikolayt I'm a software engineer and a TL passionate about learning new technologies and excited about solving problems. I have experience building scalable web services, web applications, e-commerce on AWS and Meta infra. Since 2019 I've been working closely with Meta Quest streaming stacks (i.e. low-latency streaming for gaming, remote desktop, casting) and building applications for Windows, Mac OS and Android. ## Work Experience ### Software Engineer @ OpenInfer Jan 2025 – Present | San Mateo, California, United States OpenInfer is building the Inference Engine for Edge AI, bringing the data center AI experience to edge environments where privacy, latency, and reliability matter most. From development to execution and lifecycle management, we enable enterprises to design, execute, and continuously evolve deep reasoning AI applications that run hyper-efficiently on local hardware. ### Staff Software Engineer / Oculus Link / Reality Labs @ Meta Jan 2021 – Jan 2025 | Burlingame, California, United States Worked on and led variety of highly-collaborative projects across multiple teams, orgs and also with external partners . Strong experience shipping complex features running simultaneously on multiple platforms (i.e. Windows / Mac + Meta Quest Headset). Mentored junior engineers. Drove and participated in team / org activities (i.e. hosted tech talks, hosted office hours, collaborated with management on team / org structure and project ownerships). - Worked on stand-alone Oculus Remote Desktop app for Windows and Mac for Quest 2 headset. - Led Discovery and Pairing implementation for AirLink (Oculus Link over WiFi). - Led D-Link VR Air Bridge integration onto Oculus PC software stack - http://bit.ly/4isr5rn. - Supported and improved Meta Quest Link DevX flow (Unity and Unreal plugins for 1p/3p app developers). - Led HMD to PC Casting integration for Oculus PC app. - Led Remote Desktop app integration with the Oculus PC app. - Led VR UI migration project from PC to Quest headset. ### Senior Software Engineer / Oculus Dash / Oculus Link @ Facebook Jan 2019 – Jan 2021 | Menlo Park, California, United States - Shipped UI features for Oculus Dash - UI for Rift S passthrough support - Dash VR App Store code unification refactor with Quest implementation - Helped shipping Oculus Link, developed USB benchmarking tool over XRSP protocol. ### Senior Software Engineer / Oculus App Store @ Facebook Jan 2015 – Jan 2019 | Menlo Park, California, United States - TL and founding member of Oculus App Store team - Built store browsing / PDP server APIs to support multiple Store front-ends (web, Quest in VR, PC in VR and PC Desktop) - Built store front publishing / management and cataloging tools - Built app review system - Implemented support for PDP Cubemaps and Videos - Implemented Oculus Store Search back-end - Created UI concept and implemented VR Store redesign for Oculus Go in VR ### Software Engineer / Oculus Platform @ Facebook Jan 2014 – Jan 2015 | Menlo Park, California, United States - Migrated Oculus platform from AWS to FB infra; (rewrote code from Node.js / Cloudant / Angular to Hack / GraphQL / GraphAPI / React / EntSchema) - Implemented User creation / registration / login sessions and Graph / GraphQL APIs. - Helped building and configure Oculus Universe in the new EntUniverses internal framework for different company brands and data segments. - Worked on hardening security. - Delivered platform API required for shipping Samsung Gear VR and Oculus Rift. ### Software Engineer @ Oculus VR Jan 2012 – Jan 2014 | Irvine, California, United States - Shipped company's main website (oculus.com) - Blog, careers engine integration, Rift Dev Kits order status / management, etc payments integration (authorize.net, PayPal) - Designed and built a custom e-commerce platform for taking orders and pre-orders for (Rift DK1/2, Latency Tester). System includes: Authorize.net and PayPal payment integration, store credits, digital codes and trial software licenses distribution, integration with multiple distribution platforms, PCI compliance, financial reporting, portal and tools for the CS / logistics team to RMA / ship / update / refund / create orders. Designed and built custom vat/tax engine. System has captured over $29M of revenue. - Shipped developer portal website developer.oculus.com (forums, SDK distribution, documentation) - Shipped platform services for Samsung Gear VR and Rift (on AWS) - Built VR Jam portal for Oculus / Indicade game-jam contest. ### Full Stack Engineer @ MDG Advertising Jan 2010 – Jan 2012 | Boca Raton, FL Worked on projects for variety of clients across various industries and clients (Hospitality, Health Care, Jewelry, Online Gaming, Online Magazines, etc): - Built a number of individual custom websites, digital catalogs, email campaigns - Built a web platform to manage an 80+ dental clinic -franchise with a dedicated website each - Managed web-hosting, server configuration, SSL, PCI compliance, SEO ## Education ### Bachelor's degree in Computer Science Florida Atlantic University ### Associate of Arts (A.A.) Palm Beach State College ### Bachelor's degree in Radio Electronic Devices & Systems South Ural State University (SUSU) ## Contact & Social - LinkedIn: https://linkedin.com/in/nikolaytolmachev --- Source: https://flows.cv/nikolayt JSON Resume: https://flows.cv/nikolayt/resume.json Last updated: 2026-04-05