# Noah Brezel > Manual QA Engineer Location: San Francisco Bay Area, United States Profile: https://flows.cv/noahbrezel As a manual quality assurance engineer, I apply my attention to detail and technical skills to test, validate, and release features and functionality for desktop web software and mobile apps (iOS and Android). I have years of experience as a mechanical designer, as well as frontend development, CAD, and custom fabrication. I enjoy collaborating with colleagues across multiple teams to refine desired software behavior and track feature progress. I use Jira, Zephyr Scale, Kibana, and Confluence to manage software bug tickets, verify resolved bugs, and document testing results. I also have skills in CSS, JavaScript, HTML5, React, Node, Python, SQL, PostgreSQL, SketchUp, Onshape, Solidworks, Vectorworks, and Illustrator, which help me understand how things work and look from different perspectives. My goal is to contribute to the creation of tools or services that can improve people's lives. ## Work Experience ### Manual Quality Assurance Engineer @ SketchUp Jan 2024 – Present | Westminster, Colorado, United States Testing, validating, and releasing features and functionality for SketchUp’s desktop web software. Working with colleagues across multiple teams to refine desired software behavior and track feature development. ### Manual Quality Assurance Engineer @ BCforward in support of SketchUp (Trimble) Jan 2023 – Jan 2024 Testing, validating, and releasing features and functionality for SketchUp’s desktop web software. Working with colleagues across multiple teams to refine desired software behavior and track feature development. ### Manual Quality Assurance Engineer @ Onshape, a PTC Technology Jan 2022 – Jan 2023 Testing, validating, and releasing features and functionality for Onshape’s desktop web software and mobile apps (iOS and Android). • Manually tested software across different stacks (and on both desktop & mobile) to find bugs for 10-20 user facing and documentation stories per 3 week release cycle • Found and wrote up 20-30 software bug tickets per week, including reproduction steps, testing environment, and annotated screenshots or video captures as needed • Verified 10-30 resolved bugs per day: either closed out or reopened, depending on whether incorrect behavior had been properly addressed • Worked with colleagues across multiple teams to refine desired software behavior and track feature development • Ran Zephyr Scale release validation test cycles in support of tri-weekly deploy ### Designer @ Gyroscope Inc. Jan 2019 – Jan 2020 | Oakland, California, United States • Produced 3-D CAD models and designs for two activity vans for kids for San Mateo County Library for design development phase, including research on expanding accessibility for all participants. Delivered 4+ design proposals to board members to successfully address client requirements for weight, cost and access • Refined exhibit designs for 6+ zones for 5+ design development client meetings for El Paso Children’s Museum within a strict production schedule • Developed 12+ interactive exhibits and modular furniture for multiuse, teen–focused maker space in York, PA. Presented at 8+ successful stakeholder meetings for schematic design phase ### Lead Mechanical Designer @ Gizmo Art Production, Inc. Jan 2014 – Jan 2019 | San Francisco, California, United States • Created 3-D CAD models and fabrication drawings used by in-house team to build 50+ custom projects (furniture, sculptures, and exhibits), including all fabrication of the Habitarium at the Oakland Zoo • Primary point of contact for clients and structural engineers on 50+ projects, including refining construction technique for the Dream sign on San Francisco hillside • Formulated prototyping and building techniques for custom projects, including using a projector to accurately match the client’s complex organic computer model to a full-sized sculptural bench that was carved from redwood beams for Stanford University. Client satisfied that finished product within ¼” of intent ### Founder/Product designer @ Spoke Systems Jan 2012 – Jan 2014 | San Francisco, California, United States • Designed, fabricated, and installed custom employee bike storage to keep offices organized for companies including Greenpeace, ClifBar, SRI, and Splunk • Design consultant and fabricator for collapsible bike corral to be used as prototype for future portable bike storage for San Francisco Yerba Buena Community District Benefit ### Fabricator @ Exploratorium Jan 2012 – Jan 2013 | San Francisco, California, United States • Developed and repaired 6+ interactive children’s science exhibits ### Project Manager/Fabricator/Prototyper @ REBAR Group Jan 2010 – Jan 2012 | San Francisco, California, United States • Established fabrication method for complex geometric forms & managed construction team that built Nomadic Grove mobile planters installed at San Franciso Contemporary Jewish Museum • Built and installed 3 parklets in San Francisco, creating public spaces in former car parking spots ## Education ### BFA in with honors, Furniture/Industrial design California College of the Arts ### Certificate in Software Engineering Immersive General Assembly ## Contact & Social - LinkedIn: https://linkedin.com/in/noahbrezel - Portfolio: http://www.noahbrezel.com - GitHub: https://github.com/enbre --- Source: https://flows.cv/noahbrezel JSON Resume: https://flows.cv/noahbrezel/resume.json Last updated: 2026-04-13