# Noah Conk > Design leader :: 10+ years of experience with Product, UX, AI and Strategy :: Building and leading cross-functional teams :: ex Microsoft Location: San Francisco, California, United States Profile: https://flows.cv/noahconk I build zero-to-one products. Not features, products. Fiving deep into ambiguity and figuring out what to build and how to make it real. Over the 12 years of designing, I’ve won a Cannes Lion, built a viral iOS shortcut that strips metadata and blurs faces to protect people’s identities, and helped reimagine SPAN’s homeowner experience with a new layer of energy intelligence. I’ve shipped across consumer, hardware, and enterprise and I design the same way whether I’m on the clock or not. I care about craft, clarity, and designing with empathy as the starting point, not an afterthought. If a flow feels like work, it’s not done yet. I’m always building something.​​​​​​​​​​​​​​​​ ## Work Experience ### Staff Product Designer @ ReadyOn AI Jan 2025 – Present ### Staff Product Designer @ Academia.edu Jan 2025 – Jan 2025 | San Francisco Bay Area ### Senior Product Designer @ SPAN Jan 2024 – Jan 2025 | United States ### Founding Designer @ Stealth Startup Jan 2022 – Jan 2024 | San Francisco Bay Area Oversaw the full lifecycle of MVP product development in the realm of dynamic visual prompt engineering for AI applications. Directed a team of machine learning and artificial intelligence experts through a collaborative approach to product ideation, user-centric research, and conceptual development. Defined digital strategies and executed go- to-market plans while managing the development of core features and end-to-end customer experiences. Designed AI model template libraries and spearheaded the initial UI/UX architecture for the MVP product presentation.
 Initiated and led a cross-functional design sprint, crafting a realistic yet ambitious 12-month product roadmap + vison. ### UX Director @ AKQA Jan 2021 – Jan 2023 Liquid Death, IBM, Vinfast // Responsive web, NDA R&D application, CX of purchase + accounts ### Freelance UX Director @ Supervillain Jan 2021 – Jan 2022 Led UX for Sommelier Finance; I oversaw the user experience and direction of the platform through extensive research. I played a vital role in planning and executing the launch of the MVP, collaborating with stakeholders and other departments to deliver a user-friendly and optimized product. ### Lead UX Designer @ Supermoon.us Jan 2021 – Jan 2021 - B2B SaaS ### Lead UX Designer @ Cinco Design Jan 2021 – Jan 2021 | Portland, Oregon, United States - GT Bikes ### Associate UX Director @ Digitas North America Jan 2020 – Jan 2021 | San Francisco Bay Area ### Freelance UX Lead @ Character Jan 2019 – Jan 2020 - Level.co - Wing - Rothy's - Qvin - Emobodied - Tonal - Tempo - Auraglow ### Senior UX Designer @ Huge Jan 2018 – Jan 2019 | Oakland, California, United States - Dolby ### Senior UX Designer @ AKQA Jan 2015 – Jan 2018 | San Francisco Bay Area Clients / Accounts worked on: - Apple - Audi - Polaris - Levi's - Activision - Caterpillar - Nike - Go Insurance - Verizon - Service Now - Internal tools • Gathered client requirements and user needs to translate them into empathetic digital experiences • Ideation and conceptual thinking across all accounts • Rapid prototype flows and experiences for: mobile, tablet, and desktop to user-test and launch finalized product • Competitor and analogous brand auditing • Development of user personas • Conducted heuristic & channel performance reviews to optimize omni-channel capabilities throughout user journeys • Collaborated with product managers, developers, and creatives to conceptualize and realize end product. • Internal research ### User Experience Designer @ Microsoft Jan 2013 – Jan 2015 | Redmond, WA Designed for next-generation, content rich applications on touch-screen mobile devices and the web. Initially worked on conceptualizing an abstract product (Microsoft Band). Also worked on the MSN News application for iOS, Android & Windows devices; as well as new experiences for MSN.com, Microsoft.com, and Microsoftstore.com. ### User Experience Intern @ Samsung Jan 2013 – Jan 2013 | San Jose, California Twelve week internship that consisted of conceptualization of product feature ideas for mobile services. Sketching of ideas, physical or digital in the development of product ideas. Creation of digital concepts in the refinement of product features. Production needed for concept prototypes and presentations. I collaborated closely with visual designers, interaction designers, data analysts, managers, developers, and principals in Samsung's R&D UXCA Services Group to help fulfill specific project's tasks and helped articulate user-centered design theories and practices. ### Interactive Design Intern @ Apple Jan 2012 – Jan 2012 | Cupertino Twelve week internship. Assisted in concepts, ideas, design and visual research for apple.com. Other internal group responsibilities included; comping, graphics production, electronic file organization, and some studio maintenance. I worked closely with designers, art directors, and writers in the MARCOM interactive group to help fullfil the required tasks at hand. ## Education ### Bachelor of Fine Arts (BFA) in Graphic Design Savannah College of Art and Design ### Allentown High School ## Contact & Social - LinkedIn: https://linkedin.com/in/noahconk - Portfolio: https://www.figma.com/deck/Q0B0jEViVC2nFCq4V24Atz/Noah-Conk-Portfolio?node-id=16-18857&t=3eWRDc0IoS09ajGh-1 --- Source: https://flows.cv/noahconk JSON Resume: https://flows.cv/noahconk/resume.json Last updated: 2026-04-13