Greater New York City Area
• Collaborated with and led teams to define, design, and ship new features for different applications in the entertainment category.
• Identified and corrected bottlenecks and fixed bugs in Swift and Objective-C.
• Created apps with iOS frameworks such as Core Data, Core Animation, ARKit.
• Improved performance with offline storage, threading, and performance tuning.
• Connected iOS applications to back-end services using RESTful APIs.
• Mastered low-level C-based libraries such as Metal and implement them in iOS apps.
• Attained minimization of binary code using on-demand resources
• Developed and published two separate apps (“Amazing Acrylics”, “H-airbrush”) on the Apple store, trained a Deep Learning Model using Python to change nail and hair colors of a taken picture of a hand or head on the server.
• Developed iOS app “LiveBg Doodle” which lets you draw in Augmented Reality using various sorts of brushes, colors, and textures.
• Trained and experimented with different ML Models (Random Forest, NN, Association rules) on users' data gathered from multiple apps, increasing the revenue of the portfolio of apps and helping monetize them.
• Leveraged Machine Learning techniques in RapidMiner to build systems that process and derive insights from tons of data points.