# Nurym K. > Software Engineer Location: San Francisco, California, United States Profile: https://flows.cv/nurym TL;DR: Full-stack software engineer building products since 2014 (16 yo). Previously at Robinhood, Twise.ai. I have built and launched web projects to millions of users. I have built conversational AI assistants, built AI-powered product discovery, created motion-heavy interactive experiences, developed analytics & charts, and revamped web interviews. Experienced in JavaScript (React, Next.js), Python (FastAPI). CS @ UCLA '20. Check out nurymka.com for in-depth project explanations and visuals. ## Work Experience ### Software Engineer @ Magic Patterns Jan 2025 – Present | San Francisco, CA ### Software Engineer @ Twise.ai Jan 2024 – Jan 2025 | Barcelona Owner & sole maintainer of the backend codebase. Responsible for system health, release management, feature planning. * Built Product Discovery - enabled the AI assistant to make product recommendations relevant to the current conversation. * Built Create from Website - create an AI assistant for a brand from a website URL. * Built Insights - AI assistant analytics showcasing user interaction, costs, conversation volume, top pages, common keywords, etc. * Continuously improved AI assistant answer quality: revamped Q&A knowledge card model, enhanced context retention. ### Software Engineer @ Robinhood Jan 2020 – Jan 2022 | Menlo Park, California, United States * Led the backend design, web implementation & designed the content pipeline for the Market Updates project (an initiative to provide bite-sized updates for market-wide news & enable in-house editorial news content in app). * Led the web implementation for Feature Discovery, a module showcasing relevant Robinhood products to try out. The project led to a huge increase in traffic to Recurring Investments, Crypto, Dividend Reinvestments and other products. * Main PoC for Snacks and Learn websites, migrated Snacks from react-static to next.js, was on-call for logged out sites. * Led 30+ tech screens for web engineers. Recorded example interviews as training material for new interviewers. Iterated on new interviewing problems as part of the web interview revamp. * Designed & developed a package that revamps & simplifies the content deployment (Contentful -> CDN) pipeline. Laid the foundation for further automating the content deployment process. * Led the web implementation for In-App Comms, an initiative to enable info alerts/banners in various places within the app. * Led the web implementation for IPO Readiness projects, including a ‘thank you’ experience for customers sticking with Robinhood (1M+ views) & an internal website to celebrate the IPO day. * Led the web implementation for Education Lessons, learning moments showcasing the basics of investing. Laid the foundation for the Education Hub. (600K+ lessons completed) * Built the 2020 Year In Review experience on web (2M+ views). ### Frontend Developer @ FanAI Inc. Jan 2019 – Jan 2020 | Santa Monica, California, United States * Implemented numerous analytics visualizations using Highcharts. * Designed an architecture to support customizable dashboards. * Built the MVP for the upcoming spend attribution feature. * Ensured component maintainability using Storybook, E2E testing, UI testing, Atomic Design. ### Software Engineer @ HENNGE Jan 2019 – Jan 2019 | Tokyo, Japan * Single-handedly built & deployed a scalable Twitter clone in Flask and React. Managed the cloud infrastructure through Terraform. Extensively used AWS: Amazon VPC, Elastic Load Balancing, ECS, Route 53, CloudWatch. * Automated applicant data analytics by integrating with Greenhouse.io, and provided data visualization through Amazon QuickSight. ### iOS/React Native Engineer & Designer @ ZeroToOneLabs.com Jan 2016 – Jan 2016 | Almaty, Kazakhstan * Shipped WeVote - a social platform for political elections on Android. * Shipped Kanji Ninja 2.0 - major update from 1.0, fun game to learn Japanese characters. ### Student @ nFactorial Incubator Jan 2015 – Jan 2015 | Almaty, Kazakhstan * Created, designed & developed a fun iOS game to learn both drawing and reading of 1,000 Japanese characters. * Featured on ProductHunt (with 270 upvotes): https://www.producthunt.com/tech/kanji-ninja. Available on App Store: http://apple.co/2b03ix5 * Integrated an optical character recognition (OCR) engine that checks whether the player drew characters correctly. * Implemented a spaced repetition system that track one's progress and prompts the player to review kanji at just the right time. ### Student at Summer Academy @ Make School Jan 2014 – Jan 2014 | San Francisco, CA * Created, designed & developed an addictive puzzle game about connecting lively and colorful dots. * Features three different game modes: confusion, timed, brain shift. * Available on the App Store: https://apps.apple.com/us/app/nukte-addictive-puzzle-game/id1059117899 ## Education ### Bachelor of Science - BS in Computer Science UCLA Jan 2017 – Jan 2020 ### International Baccalaureate Diploma Nazarbayev Intellectual School of Astana Jan 2009 – Jan 2015 ## Contact & Social - LinkedIn: https://linkedin.com/in/nurymka - Website: https://nurymka.com/ --- Source: https://flows.cv/nurym JSON Resume: https://flows.cv/nurym/resume.json Last updated: 2026-03-20