# Olivia Poulos > Creative Director, UX Motion Design | Independent Specialist Location: San Francisco Bay Area, United States Profile: https://flows.cv/oliviapoulos I’m a Silicon Valley–based UX motion design specialist with over 15 years of experience working inside product teams at companies like Amazon and Microsoft, as well as startups and design agencies. I design motion that ships, scales, and supports real product goals across devices and platforms. My work is grounded in product reality. I collaborate closely with designers, engineers, and product leaders to create motion systems that improve usability, communicate intent, and support clear product storytelling. Motion isn’t decoration to me. It’s a functional layer that helps products feel clear, confident, and trustworthy. I’m known for balancing creative ambition with technical and organizational constraints. I push for high-quality, expressive motion while staying focused on performance, feasibility, and implementation. The result is work that feels intentional and refined, and actually makes it to production. Today, I work independently and partner with teams that need focused motion expertise at key moments. That might mean defining a motion framework, shaping a product vision, or refining interactions that feel unfinished. I integrate quickly, work efficiently, and leave teams with clear direction and motion they can confidently build on. ## Work Experience ### Creative Director, UX Motion Design (Independent) @ Unknown Jan 2025 – Present | San Francisco Bay Area Independent creative director providing UX motion design and systems leadership for product teams across mobile, web, TV, and emerging platforms. Available for project-based and long-term engagements. ### Lead Product Motion Designer @ Hinge Health Jan 2023 – Jan 2024 | San Francisco Bay Area At Hinge Health, I defined motion best practices and developed high-quality animations for exercise therapy, women’s pelvic health, and wearable health devices. I played a key role in the design of Enso, an FDA-cleared wearable for pain relief, crafting animations that correspond to its three patented waveforms. My work directly contributed to improving user engagement and accessibility across multiple healthcare products. ### Sr. UX Motion Designer @ Amazon Lab126 Jan 2020 – Jan 2022 | Sunnyvale, California, United States As the motion design lead for Fire TV, I created compelling motion solutions for ten-foot experiences, ensuring seamless integration across various platforms. I played a key role in shaping the product vision, collaborating with design and engineering to define and document the UX motion framework used across the entire Fire TV device lineup. ### Sr. UX Motion Designer @ Amazon Jan 2016 – Jan 2019 | Greater Seattle Area At Amazon’s Device & Services Design Group, I specialized in designing multimodal motion experiences, establishing the scalable UX motion framework for Alexa devices. I developed motion behaviors that adapted across different device sizes, performance capabilities, and aspect ratios. During early product development, I created motion studies to map user flows and rapidly iterated on design solutions. This helped communicate the design vision to leadership, improving team alignment and accelerating approvals on time-sensitive projects. I designed and shipped motion systems for Echo Show 8, Echo Show 5, Echo Spot, and Echo Dot. ### Creative Director of Motion Design @ Tectonic Jan 2013 – Jan 2016 | Seattle, WA At Tectonic, I led motion design initiatives for high-profile clients, including Bang & Olufsen, HBO, Valve, XBOX, and Microsoft Research. My work spanned a wide range of industries, bringing brands to life through engaging, visually rich animations. ### Senior Motion Designer @ Intentional Futures Jan 2012 – Jan 2013 | Seattle, WA I was the lead motion designer and video editor for the Big History Project, an online high school course co-founded by Bill Gates and David Christian. I collaborated with researchers and designers to create animated videos that made complex topics more engaging and accessible. The Big History course has since expanded to over 1,800 schools worldwide. ### Motion Designer @ Microsoft Jan 2007 – Jan 2012 | Redmond, WA At Microsoft, I helped define the motion language for Windows Phone, HoloLens, and Zune HD. I played a key role in designing the live tiles and motion framework for Windows Phone, ensuring a fluid, intuitive experience aligned with the Metro Design Language. ## Education ### Master of Fine Arts - MFA in Design Technology Parsons School of Design - The New School ### BFA in Animation School of Visual Arts ## Contact & Social - LinkedIn: https://linkedin.com/in/oliviampoulos - Website: https://oliviapoulos.com --- Source: https://flows.cv/oliviapoulos JSON Resume: https://flows.cv/oliviapoulos/resume.json Last updated: 2026-02-23