# Oscar Nilsson > Staff Product Designer at Figma Location: Greater Stockholm Metropolitan Area, Sweden Profile: https://flows.cv/oscarnilsson https://oscarnilsson.com Designer and product leader who loves building socially minded software tools that empower and inspire. I'm a Product Designer at Figma, the collaborative interface design tool, where I'm working on the core editor. I also teach interaction design and prototyping methods as a teacher and lecturer at schools such as Berghs and Hyper Island. Before Figma I was a part of founding a UX team for Minecraft, where I designed for multiple games, services and the experience of 100+ million players on 12+ consumer platforms. As a designer I have a penchant for approaching complex product problems with structure and analysis from concept prototypes, UX research and data-informed design. Previous roles includes working at Google, BandPage Inc, startups and agencies. I have a M.Sc in Interaction Design and a B.Sc in Software Engineering. More of my work and portfolio is available on my website, https://oscarnilsson.com ## Work Experience ### Staff Product Designer @ Figma Jan 2022 – Present ### Senior Product Designer @ Figma Jan 2021 – Jan 2022 ### Teacher and course lead – Interaction design @ Berghs School of Communication Jan 2021 – Jan 2021 | Stockholm, Stockholm County, Sweden ### Product Designer – Minecraft @ Mojang AB Jan 2017 – Jan 2020 | Stockholm, Sweden Senior designer on the core design team for the Minecraft game franchise, supporting multiple game projects, multiplayer services and the experience of 100+ million players on 12+ consumer platforms. 
 My role included building out the UX design area and UI/UX team from the ground up, and help shape the long-term operating model and strategy for the growing, global set of Minecraft UX teams. I also contributed with design direction for contracting UX teams for new Minecraft games, Minecraft UI art direction, designing our design system, UI/UX design of new features and extensive concept prototyping. ### Software Engineer – Youtube Music @ Google Jan 2016 – Jan 2016 | San Francisco, CA ### UI Engineer / UX Designer @ BandPage Jan 2015 – Jan 2016 | San Francisco, CA BandPage is a SaaS tool used by over 500K artists. It provides a metadata network for photos, concerts, events and merchandise, which is shared with partners such as Spotify and YouTube. At BandPage, my role included UI/UX design and UI engineering in JavaScript. Things I did include: • Designed and built multiple UX improvements for the Bandpage artist editor • Designed several new features using Sketch • Designed marketing pages for bandpage.com • Built out a new technology stack for web apps, using React.js • Successfully implemented new frontend best practices in quality sprints. Prototyping/design work was mainly done in Sketch, but I also used Keynote, Javascript, SVG and HTML/CSS to explore new design. ### Chairman of the Board @ CETAC Jan 2014 – Jan 2015 The CETAC-committee helps top engineering students at Chalmers University of Technology to land internships at North American tech companies. As a Chairman I: • Managed and coordinated the work of the board • Recruited 30 new members to the organization • Managed sales and marketing strategy, coaching our sales organization • Designed marketing material • Organized events with partner companies and our members (hackathons, seminars etc) Key skills developed include public speaking, leadership and team building. CETAC was founded in 1966 by students at the Chalmers University of Technology. ### Co-founder, Product Designer @ The Artist Hunt Jan 2014 – Jan 2014 | Göteborg, Sverige "The Artist Hunt" is an app startup funded by Chalmers Innovation (a startup incubator) in their 2014 batch of startups. Me and my co-founder built, iterated and launched two app concepts using validated learning methods, while developing a business plan and a pitch for a final demo day. Accomplishments as a full-stack developer/designer include: • Built and launched tummis.com (1000+ sign-ups in 72h with 33% conversion rate) • Built and launched theartisthunt.com (90 000+ page views) ### Product Designer & Engineer @ Chalmers Teknologkonsulter AB Jan 2013 – Jan 2014 | Göteborg, Sverige Designed and built software in projects we did for clients, as well as managing customer relations and sales (e.g pitching potential projects, writing offers). The projects involved apps for Android/iOS, web development and backend services. The projects were short term (3-6 months), and I worked in small teams of 2-4 people. Chalmers Teknologkonsulter (CTK) is a student-run agency at Chalmers University of Technology. ### Frontend Developer @ Doubleint Jan 2013 – Jan 2013 Doubleint HB is a software consulting firm, developing modern web apps for Swedish customers . At Doubleint I was developing and designing web apps, using the JavaScript framework AngularJS. The web apps were implemented with emphasis on great UX and usability. ### Web Designer @ Freelance Jan 2012 – Jan 2013 Web developer and designer working for Swedish clients, using HTML/CSS, JavaScript and Wordpress. ## Education ### Master of Science (M.Sc.) in Interaction Design Chalmers University of Technology ### Bachelor of Science (B.S.) in Software Engineering Chalmers University of Technology ## Contact & Social - LinkedIn: https://linkedin.com/in/nilssonoscar - Portfolio: https://oscarnilsson.com/ --- Source: https://flows.cv/oscarnilsson JSON Resume: https://flows.cv/oscarnilsson/resume.json Last updated: 2026-03-31