# Oscar Salazar > Designing the future at Google Location: San Francisco Bay Area, United States Profile: https://flows.cv/oscarsalazar Multidisciplinary designer with experience at companies like IDEO, Facebook and startups. Passion and skills to help teams translate user needs, business opportunities and emerging technologies into compelling product experiences. I approach design challenges with an open mind by applying a human-centered approach to the design of products and services. I engage team members with insights, prototypes and validate designs with data. My goal is to add value to product teams by bridging undiscovered ideas across industries and integrate them into novel user experiences. Recently, I've been designing and building tools that range from prototyping software for wearables devices to creating content in simple and elegant ways. Skills: Interaction design for robot systems, desktop tools and consumer devices including wearables, mobile and smart TVs, from systems thinker to design execution. Experienced in customer development practices, human-centered innovation, user experience strategy, user research, collaborative team processes, communication and negotiation skills. ## Work Experience ### Design Lead @ Google Jan 2020 – Present | California, United States ### Lead Designer @ Intuitive Surgical Jan 2017 – Jan 2019 | California, United States Designing systems and applications for surgical robotics. ### Product Design Consultant @ Facebook Jan 2015 – Jan 2016 | Menlo Park, CA UX Design consultant leading the design of internal Facebook tools. Designed, prototyped and tested complex interaction flows and use cases for new software applications. Led user research studies and design sprints with cross functional teams including product management and engineering. ### Head Of Design @ Notionkit Jan 2013 – Jan 2015 Led project to create and design novel UX prototyping tools for Google Glass and Android Wear. Designed, prototyped and tested tools to enhance the creation of wearable applications. Launched beta testing program and iterated functionality with designers and engineers from the Glass and wearable community. ### Lead Product Designer @ Peel Jan 2011 – Jan 2013 Led the interaction design for a TV remote control app launched with Samsung Galaxy S4. Designed second-screen TV experiences for both Android and iPad platforms. Conducted ethnographic research to inform future product opportunities for Peel products. Led company initiative to define key metrics and consumer conversion funnels for multiple product lines. ### Senior Interaction Designer @ eBay Jan 2007 – Jan 2009 Developed online retail experiences for eBay buyers and casual sellers. Re-designed the purchasing experience for top buyers. Led the design and testing of new store fronts for the seller's center. ### Interaction Designer @ IDEO Jan 2005 – Jan 2007 At IDEO, my role was to work with interdisciplinary teams to perform strategic innovation through design thinking. This process involved conceiving products, software interfaces and services that are human centered and address the needs of clients like AT&T, Nike, Steelcase, Sony and Samsung. ### Concept Development Intern @ Bang&Olufsen Jan 2004 – Jan 2005 At Denmark, I worked as part of a Bang&Olufsen innovation group called Idealab. My role involved activities like trend mapping, user-centered research, identifying product opportunities, prototyping and evaluating future concepts/interfaces. ### Research Assistant @ Interaction Design Institute Ivrea Jan 2002 – Jan 2003 Designed and tested a location-based mobile service concept that supports collaboration between different groups of people during night life activities. Performed a service design exploration to develop new mobile social interfaces in collaboration with Telecom Italia. In collaboration with Sony Design Centre UK: Designed a series of mobile services concepts based on adding personalities to physical places. Intern at the Perceptual Robotics & Haptics Lab. Scuola Superiore Sant’Anna, Italy: A project aimed at designing the user experience with 3D digital sculptures from which contours could be touched by user’'s hands. This project was based on designing new haptic interfaces from an interaction design approach for the Museo dell’'Opera del Duomo in Pisa, Italy. ## Education ### Master in Interaction Design Interaction Design Institute Ivrea Jan 2001 – Jan 2003 ### MSc Engineering in IT Product Development Syddansk Universitet - University of Southern Denmark Jan 2003 – Jan 2005 ### Studies in Master of Marketing Management Rafael Belloso Chacin University Jan 1998 – Jan 1999 ### BSc in Communications University of Zulia Jan 1993 – Jan 1997 ## Contact & Social - LinkedIn: https://linkedin.com/in/salazaroscar --- Source: https://flows.cv/oscarsalazar JSON Resume: https://flows.cv/oscarsalazar/resume.json Last updated: 2026-03-30