# Owen T. > Principal Software Engineer at Roblox Location: San Francisco Bay Area, United States Profile: https://flows.cv/owent ## Work Experience ### Principal Software Engineer, Creator @ Roblox Jan 2024 – Present | San Francisco Bay Area Creator workflows & tooling. ### Engineering Manager, Creator @ Roblox Jan 2023 – Jan 2024 | San Francisco Bay Area ### Technical Solutions / Developer Relations @ Roblox Jan 2020 – Jan 2023 | London & San Francisco ### Creative Director / Product & Engineering (acquired by Roblox) @ Code Kingdoms Jan 2018 – Jan 2020 | London, United Kingdom Product & engineering generalist at an ed-tech startup whose products taught millions to code worldwide. Code Kingdoms was acquired by Roblox in 2020. • Worked on Code Kingdoms' Studio+ product, a platform teaching the next generation of developers how to code and make games on Roblox. • Used over a decade of experience working with the platform to build a product teaching it from scratch. • Leading role setting product priorities, requirements and facilitating cross team projects. • Development across the plugin, website and backend. Implemented key features including course step detection and project loading. • Resident Roblox specialist. Supported a multi-disciplined team of engineers, educators and designers in becoming experts on the platform. Studio+ is now defunct, but I had a blast building a fun product with a great team. ### Roblox Creator & Game Developer @ Self-Employed Jan 2008 – Jan 2020 | United Kingdom ### M&A Analyst @ EY Jan 2016 – Jan 2017 | London, United Kingdom ## Education ### BSc (Hons) in Economics and Politics University of Exeter ## Contact & Social - LinkedIn: https://linkedin.com/in/owenthomson --- Source: https://flows.cv/owent JSON Resume: https://flows.cv/owent/resume.json Last updated: 2026-03-29