# Paige Sun > Ex-Meta Snapchat software engineer specializing in iOS, React Native, 3D/XR, and declarative UI frameworks. Previously on the React Native Core Team. Location: New York, New York, United States Profile: https://flows.cv/paigesun Software Engineer (iOS, AR/VR, React Native) who built infra for React Native core at Meta, led mobile teams for consulting companies, and has the creativity and soft skills to drive many winning hackathon prototypes! ## Work Experience ### Software Engineer @ Snap Inc. Jan 2023 – Present | New York, United States * Independently designed and built an AR Lens to buy Generative AI Dreams with tokens. * Created a LensStudio template for a new framework to test Lenses with iOS/Android features. * Built features to improve Lens creator fame and fortune in the Snapchat app. ### Software Engineer @ Meta Jan 2020 – Jan 2023 | Menlo Park, California React Native (RN) Core Infra * Led the gradual rollout of the new RN architecture to 1200+ surfaces on the Facebook iOS app over the course of a year. This rewrite of initialization and lifecycles ("Bridgeless Mode") brought significant improvements in core metrics such as monetization, sessions, and engagement. * Fixed ambiguous issues in most of React Native’s infra subsystems via deep analysis for correctness and adherence to the principles of RN architecture, initiating cross-org discussions, designing experiments, dashboards, local profiling, data analysis, etc... * Improved image performance by logging and designing the processes to empower RN product engineers to take action. Onboarded people to contribute to RN image infra. * Modularized the main RN internal dependency into 30+ smaller ones. Horizon Worlds VR * Pioneered an integration testing framework for testing the game engine, rallied the community to help, and worked across Horizon teams to make it real – all without being in the org. * Won first place in a company-wide Hackathon by building animation infra. ### Agile Software Engineer @ TribalScale Jan 2017 – Jan 2019 | Toronto, Canada Area * Interviewed engineering candidates of all levels, and co-developed interview standards for iOS engineers. * Shipped accessible apps from scratch, developed features for several apps, and significantly refactored an iOS app with 84k+ daily active users. * Led mobile teams of 2-6, and managed full app lifecycles for consulting projects, including alignment with design/PM/clients, CI/CD pipelines, publishing, etc. * Built projects in iOS, Alexa, DialogFlow, React, Node.js, Concourse, Bitrise, etc. * Coded and contributed to product direction for new startups in Venture Studios. * Developed and contributed to proposals for AR apps built with Unity and ARKit. * Won first place in a company-wide hackathon for a multiplayer AR app. ### iOS Bootcamp Instructor & Mentor @ Lighthouse Labs Jan 2018 – Jan 2019 | Toronto, Canada Area * Taught curriculum and mentored students weekly, while working at TribalScale. * Ran intro to iOS workshops for the public. ### Developer Intern @ Shopify Jan 2017 – Jan 2017 | Ottawa, Canada Area * Greatly enhanced the performance, user experience, and code style for most of the products section, including improvements to the product image uploader allowing uploads to restart and resume. * Contributed to internal frameworks, and reimplemented many screens by building reusable auto layout components. * Built new features to precisely match design and code specs using REST and GraphQL APIs. * Wrote unit and UI tests to ensure the quality is maintained over time. ### Mobile Applications Developer Intern @ CGI Jan 2016 – Jan 2016 | Montreal, Quebec * Designed data models and implemented full backend workflows using Parse, allowing users to view, edit, and save many types of objects. * Independently created several modules with robust, and easy-to-maintain code using Agile development methodologies with daily communication with the clients. * Easily integrated native iOS elements with the Eureka CocoaPod framework to create beautiful working visual elements to the exact specifications of the designs. * Drastically improved the user experience from perplexing to intuitive by redesigning and implementing my solutions for the main module. * Worked with the client and the development team to clarify UX/UI designs. ### Mobile Health iOS Developer @ Appletree Medical Group Jan 2015 – Jan 2015 | Ottawa, Ontario • Crafted a robust and reliable iOS app with more than 7000 unique users. • Independently realized the full app lifecycle from scratch, from requirement research, to design, graphics, code implementation, user testing, and publishing. • Wrote the majority of the app over 4 weeks while working 40-60 hours a week as a medical assistant. • Extensively used the MapKit Framework to intuitively display online clinic details for 30+ locations on a single online or offline map. ### Medical Assistant @ Appletree Medical Group Jan 2013 – Jan 2015 | Ottawa, Ontario • Trained senior medical assistants to work with demanding doctors, and mentored junior medical assistants daily. • Coordinated patient care with doctors in a team using an electronic medical record & practice management software. • Performed medical procedures, assisted surgery, and helped patients navigate the healthcare system with compassion and efficiency. ## Education ### Bachelor of Science (B.Sc.) in Computer Science Minor, Microbiology and Immunology Liberal McGill University ## Contact & Social - LinkedIn: https://linkedin.com/in/paigesun - Website: http://appstore.com/peisun - Website: https://github.com/p-sun --- Source: https://flows.cv/paigesun JSON Resume: https://flows.cv/paigesun/resume.json Last updated: 2026-04-05