# Phillip Spehar > Product and Brand Designer Location: San Francisco, California, United States Profile: https://flows.cv/phillipspehar I'm a Designer with a passion for developing design strategies for product and branding. Pushing experiences through Visual Design, Illustration, and collaborating with Motion. ## Work Experience ### UX Designer @ Google Jan 2025 – Present | San Francisco, California, United States Google Home, Gemini experiences. ### Product Designer @ Meta Jan 2024 – Jan 2025 | San Francisco Bay Area Tundra Technical Solutions – on assignment at Meta. Focusing on design systems and product foundations for the Meta AI app, crafting scalable, intuitive experiences across mobile and connected devices, including wearables. Collaborating closely with Engineering and Brand to ensure consistency and exceptional design quality. Bringing deep expertise in interaction design, visual systems, and cross-platform UX. ### Visual Designer @ Apple Jan 2024 – Jan 2024 | Sunnyvale, California, United States Crafting intuitive and engaging experiences in the conversational AI space. Designing user-friendly interfaces across web and mobile, owning the UX of core product areas while also shaping the overall visual direction and design system. I worked closely with cross-functional partners to align our product with Apple’s broader brand strategy, and support other designers in applying consistent brand expression and cohesive design patterns. Contractor via SIS. Inc ### Senior Designer and Art Director @ Peach Jan 2023 – Jan 2024 | San Francisco Bay Area Establishing and creating design foundations within a fast-paced startup. Leading initiatives across Branding and Product Design while collaborating with Marking, UX, and Engineering teams. Leading and developing brand strategies for Peach and its projects. Creating engaging story moments that resonate with customers and potential users alike. Developing creative content across a variety of touch points including web design, social media, marketing campaigns, partnership collateral, and exploring new avenues not yet developed. Designing intuitive and easy-to-use UX, creating seamless and engaging product experiences while also adhering to the company branding and design guidelines. ### Visual Designer @ Google Jan 2018 – Jan 2023 | San Francisco Bay Area Led visual strategies for the Google Play Store. Working cross functionally with UX, Motion, Marketing, PM, UXR, and Merchandising teams. Developing UX strategy, design guidelines, art direction, storytelling, and creating brand value to key Google Play product areas. ### Illustrator @ Google Jan 2016 – Jan 2018 | Mountain View, California, United States Created illustrations while working with Google Play UX and merchandising teams to add delight to the Play Store. Duties also included contributing to art direction, collaborating with designers for specific verticals, and working with stakeholders to create campaigns on a global scale. ### Designer @ Symphony.com Jan 2015 – Jan 2016 | Palo Alto Created spec designs, documentation, and marketing visuals to drive product and brand consistency while collaborating with UX, Engineering, and Marketing teams. ### Graphic Designer @ Artistic Studios Ltd., LLC Jan 2013 – Jan 2015 | San Francisco Bay Area Developed graphic design, product concepts, packaging layout, and illustrations for innovative children's activity products featuring characters and properties from Disney and Nickelodeon. This was done while adhering to strict brand standards and guidelines set forth by the licensing companies. ### Concept Artist @ Electronic Arts (EA) Jan 2012 – Jan 2012 | Redwood City, CA Designed early character concepts for the mobile game SimCity Social, exploring different visual directions and iterating on their appearance based on feedback from the creative team. ### Concept Art Intern @ LAIKA, LLC Jan 2012 – Jan 2012 Developed characters and environments for the Shaw Cable advertisement "Bit was Born," in addition to designing a diverse range of characters, environments, props, and storyboards for various short animated films. ### Visual Designer and Illustrator @ Color Jan 2010 – Jan 2011 Developed a diverse range of visual design needs while working in a start-up, including marketing illustrations, UI designs, icons, and infographics. Working collaboratively with marketing and engineering teams, I drove the in-product and out-of-product visual brand identity of the Color social networking app. ### Art and Design Professional Intern @ The Walt Disney Company Jan 2008 – Jan 2008 Created visuals for the Walt Disney Imagineering team, contributing to scenic designs, concept art, and graphics for Disney Parks and Cruise Line. ## Education ### BFA in Illustration College for Creative Studies ### MFA in Animation, Visual Development Academy of Art University ## Contact & Social - LinkedIn: https://linkedin.com/in/philspehar - Portfolio: https://www.philspehardesign.com/ --- Source: https://flows.cv/phillipspehar JSON Resume: https://flows.cv/phillipspehar/resume.json Last updated: 2026-04-13