Developed and launched a 2D vocabulary learning game with retro visuals and sound effects for a customer engagement event (“Joy Days”), expanding the company’s educational game offerings in response to user demand.
Served as Scrum Master, facilitating sprint planning, stand-ups, retrospectives, and backlog refinement to drive interdisciplinary collaboration and ensure timely project delivery.
Released and maintained app updates across WebGL, Google Play Console, and Apple App Store, ensuring consistent quality and performance across platforms.
Designed and implemented a formula to assess students’ oral literacy skills by integrating the Google Speech-to-Text API, real-time data capture, and Python analysis—significantly improving assessment accuracy and educational impact.
Diagnosed and resolved network latency issues, optimizing AWS resource usage to decrease load time by 67.7% and achieving a 1:83 cost-to-profit ratio; presented findings at a company-wide retreat.