# Ricardo Carrion > Senior Software Engineer Location: San Francisco, California, United States Profile: https://flows.cv/ricardo Im a senior software engineer focused on the intersection of 3D and FE applications. ## Work Experience ### Senior Software Engineer L4 @ Hover Inc. Jan 2024 – Present | San Francisco Bay Area ### Senior Software Engineer L3 @ Hover Inc. Jan 2022 – Jan 2024 | San Francisco Bay Area ### Software Engineer L2 @ Hover Inc. Jan 2021 – Jan 2022 | San Francisco Bay Area ### Software Engineer L1 @ Hover Inc. Jan 2019 – Jan 2021 | San Francisco Bay Area ### Full Stack ASP.NET/C# Developer @ University of South Florida Jan 2015 – Jan 2019 | Tampa/St. Petersburg, Florida Area Developed web application, front and back, to handle all business logic for the University of South Florida’s Honors College while enrolled as full time undergraduate. 25+ modern web apps used to manage over 15,000 student records. Created custom C# MVC framework and REST API to handle authentication, abstracting common functionality, and exception logging for data analytics in software quality assurance. Responsibilities included meeting with staff to determine and implement application features, providing software quality assurance as well as interviewing, managing and teaching new developer hires. Designed and implemented REST API using Entity framework and LINQ to connect with MS SQL Server. Planned and developed all tables used in website. Designed all applications UI’s using Bootstrap 4 & custom CSS to deliver modern Material Design aesthetic. Tech Stack: MS SQL, C#, Entity Framework, LINQ, MVC, JavaScript, Bootstrap 4, HTML, CSS, AJAX/REST API ### Full Stack Node.JS Developer @ Personal Projects Jan 2017 – Jan 2018 Developed interactive educational website platform, http://www.inVectorize.com to teach linear algebra and computer graphics using WebGL programs Created custom HTTP framework to handle URL routing. Implemented 16+ interactive 3D graphical applications programmed in JavaScript/TypeScript, utilizing custom made WebGL graphics engine. Collaborated with USF Mathematics Professor to develop text accompanying animations, requiring extensive technical writing. ### WebGL Graphics Engine Developer @ Personal Project Jan 2017 – Jan 2018 Developed WebGL graphics engine in TypeScript, JavaScript & GLSL with OOP and functional methodologies ▪ No 3rd party library used, only direct WebGL API calls ▪ Built custom linear algebra operations and functions, required in depth understanding of linear algebra, matrices, trigonometry and the OpenGL rendering pipeline ▪ Extensive understanding of shaders and GLSL ▪ Optimized engine multiple times to offload operations from CPU to GPU ▪ Published Research Paper detailing how engine was implemented ## Education ### Bachelors in Computer Science University of South Florida Jan 2015 – Jan 2019 ## Contact & Social - LinkedIn: https://linkedin.com/in/ricardoc97 --- Source: https://flows.cv/ricardo JSON Resume: https://flows.cv/ricardo/resume.json Last updated: 2026-03-22