# Robert Firebaugh > Director of Product Design & User Research | Principal Product Designer Location: Belvedere Tiburon, California, United States Profile: https://flows.cv/robertfirebaugh ## Work Experience ### Director of Product Design & User Research @ Otter.ai Jan 2022 – Present | Mountain View, California, United States ### Principal Product Designer @ Otter.ai Jan 2019 – Jan 2022 | San Francisco Bay Area ### Sr. UX/UI Designer @ Mozilla Jan 2018 – Jan 2019 | San Francisco Bay Area ### Director Of Product Design @ Good&Co Labs Inc. Jan 2017 – Jan 2018 | San Francisco Bay Area ### Sr. User Experience Designer @ Good&Co Labs Inc. Jan 2017 – Jan 2017 | San Francisco Bay Area ### Director of Product Design, Founder @ Exploriverse LLC Jan 2015 – Jan 2017 Making children education fun and rewarding! www.exploriverse.com ### Director of User Experience @ Zynga Jan 2010 – Jan 2013 +Deliver fun and memorable game experiences for the next generation web and mobile platforms that deliver on the game’s vision and goals. +Extensive experience with New IP process, selling an idea, and progressing through multiple stages +Establish and maintain UX/UI best practices that meet player expectations and strengthen brand and share across discipline +Develop UX creative processes that foster design of compelling experiences through flow diagrams, wireframes, and prototypes +Initiate a UI pipeline on a live game delivering to fast paced development cycles while maintaining quality and promoting cost effective development +Perform usability testing and data assessment to iterate on FTUE, core UX and maximize player spend +Growing a team, mentoring talent, and sharing knowledge on site and across many games +Provided vision for UI look and feel through style guides ### Director of Creative, Co-Founder @ Electrotank Inc. Jan 2001 – Jan 2011 +Conceptualize, design and manage the production of online Flash® games and MMOC’s +Define and develop new cutting-edge, well-balanced online gaming experiences +Oversee the Master Game Design Documentation process +Manage in-house art creation and third-party production cycles / assignments +Work with prospective clients to translate vision into profitable gaming brands ### Author @ Self Employeed Jan 2003 – Jan 2006 Authored books and magazine articles on the subject of Game Graphics and Illustration techniques. ### Senior Multimedia Designer @ CPR Interactive Jan 2001 – Jan 2004 +Programmed, illustrated and designed multimedia Flash® demos and Web sites used to market enterprise software and consumer products +Actively developed and refined creative direction to meet the needs of campaign objectives ### Senior Flash Artist @ UBUBU, Inc. Jan 2000 – Jan 2001 ### Flash Artist / Animator @ Hooked On Phonics Jan 2000 – Jan 2000 ### Flash Artist / Animator @ Reality Based Learning Jan 1998 – Jan 2000 ### Flash Animator - Intern @ Jet City Studios Jan 1998 – Jan 1998 ## Contact & Social - LinkedIn: https://linkedin.com/in/rrfirebaugh --- Source: https://flows.cv/robertfirebaugh JSON Resume: https://flows.cv/robertfirebaugh/resume.json Last updated: 2026-04-13