Responsibilities:
• Built a precise interactable system for pickups and objects.
• Created interfaces in C++ for interactions and common functionalities.
• Rapidly prototyped objects in Blueprint for design review and iterated and polished them while closely working with Design and QA team.
• Converted blueprint classes to C++ and created base classes for Actors having similar functionalities, played a crucial role in designing C++ base classes.
• Implemented all UI features for the game.
• Solved critical mechanics problems using applications of 3D Math and Linear Algebra.
• Added Steam Achievements.
Team size: 17 including Engineers, Designers, Artists and Producers
We Went Back is a psychological survival horror game available on Steam for free to play.
Dead Thread Games in an Indie student game development studio based in Salt Lake City Utah.
Download Game on Steam: www.store.steampowered.com/app/1218250/We_Went_Back/