# Rohit Desai > Agentic AI | XR & Spatial Computing (AR/VR/MR) | Digital Twins | 3D Simulation | Unity | Bridging digital & physical worlds through immersive, intelligent systems Location: San Mateo, California, United States Profile: https://flows.cv/rohitdesai XR / AI Engineer specializing in spatial computing, wearable technologies, LLM-based agentic systems, and real-time simulation platforms. Currently building edge LLM platforms for vehicle HMI and intelligent cockpit experiences, including VR-based safety simulations for vehicle lighting communication. Experienced in taking products from 0 → 1, building platforms that connect AI models, sensors, hardware, and real-time engines like Unity. Created Playground, a platform linking software, sensors, and hardware to visualize animation, haptics, and sound interactions. Previously co-founded the initial prototype of Niantic Wayfarer for geo-spatial data collection supporting AR mapping and VPS systems, and prototyped AR retail experiences with indoor positioning systems at Walmart Labs. Background in Unity development, AR/VR/MR research, including contributions to AAA mobile game ICC Pro Cricket 2015 and HoloLens BIM-based spatial visualization systems. ## Work Experience ### Software Engineer @ Volkswagen Group of America Innovation and Engineering Center California (IECC) Jan 2023 – Present Future of mobility ### Software Engineer @ Moback, Inc. Jan 2021 – Present | San Jose, California, United States Crafting the next-gen technology in AR/VR with Fortune 500 companies. Delivering high standard work across autonomous vehicle simulations and build pipelines for Unity 3D and native development. Delivered Clients Projects : Woven Planet’s- Toyota, Niantic, Walmart. Toyota(contract) - Engineered platform for creative team that connects software, hardware, and sensors to visualize animations, haptics, and sound interactions. Includes plugins for 3D asset tools and Unity editor extensions to simulate and distribute sensor-driven graphic data to hardware. Niantic(contract) : Co-initiated and prototyped Niantic’s Wayfarer platform for VPS data collection, enabling geo-spatial data capture via mobile apps and visualization through a web-based review and mapping system. https://wayfarer.nianticlabs.com/new/ Walmart : Prototyped and showcased AR-based marketing experiences and coupon tags in Walmart stores, with indoor positioning systems team at Walmart Labs. ### Innovation Engineer @ Discover Financial Services Jan 2019 – Jan 2021 | Greater Chicago Area • Led a challenging role to leverage AR/VR/MR technology in the fintech and payment industry at Discover Financial Services within the Innovation Office R&D team. • Pioneered the AR/VR/MR roadmap/vision for the Innovation Office. • Engineered the Augmented Reality mobile apps for roadshows to showcase customer onboarding and brand illustration. • Programmed on real-time map data for ATM & Merchant locator in Augmented reality mobile application. • Programmed on NFC activation and gamification prototypes to build new experiences. • Formulated Web AR application with multiple API's to upscale possibilities of business use cases. • Led the university research lab projects for AR/VR/MR with multiple projects. ### Research Assistant - Mixed Reality at IconSenSe Lab @ Illinois Institute of Technology Jan 2017 – Jan 2019 | Greater Chicago Area • Developed an algorithm for augmented reality and mixed reality applications. • Prototyped informative mixed reality HoloLens application with visual features, spatial representation, statistical inference, and indexing high-dimensional features (technical paper). • Working on research-oriented projects for head-mounted displays (HoloLens, Daydream). • Research in human-computer interactions with HMDs and prototyping user interfaces. ### Founder @ Digigenie Co. Jan 2015 – Jan 2019 Augmented Reality based STEM educational games and storytelling applications for kids. https://www.youtube.com/watch?v=vXdcSlxRcT8 ### Innovation Intern - Reality Lab @ PTC Jan 2018 – Jan 2018 | Needham, Massachusetts • Worked on web-based AR and IOT framework the Reality Editor, for prototyping AR applications. • Presented various Mixed Reality prototypes to the office of CTO as a team member from Reality Lab. • Represented Reality Lab demoing fascinating Reality Editor at LiveWorx 2018 - International digital conference. ### Unity3D programmer @ The Walt Disney Company Jan 2016 – Jan 2017 | Mumbai Area, India • Supported continuous integration, code coverage, crash reports, and analytics frameworks. • Contributed the full range of programming tasks: Game-plays AI, Sound Engine. • Built a dynamic cross-platform UI menu system using new Unity UI components. • Research and development on Microsoft Kinect, Augmented Reality and Virtual reality. • Designed and implemented a PVP (Player vs. Player) multiplayer environment for an ICC Pro Cricket 2015. • Programmed server side analytic tools and client side integration for mobile games. • Developed endless runner games for movie characters. ### Augmented Reality Developer @ Invent Media LLC - Digital Marketing Agency Jan 2015 – Jan 2016 | Pune Area, India • Led & managed small in-house engineering team focused on successfully delivering high fidelity mobile applications and user experiences. • Designed and working with particle effects like smoke, fire, and explosions in Unity. • E-Learning: Specially developed Augmented Reality based mobile applications which provide learning with involvement into subjects. •Worked on applications for Product branding with Augmented Reality. • Created a synchronization framework for Unity 4.6 Asset Bundle to make designers work efficiently. ### Jr. Mobile Application Developer & Game Developer @ TechTreeIT Systems Pvt. Ltd. Jan 2014 – Jan 2015 | Bangalore • Corona SDK Android, iOS mobile applications and Games development. • Developed level based 3D Racing game on Unity 3D. • Integrated 3rd party plugins: IAP purchases for a respective store, Ads Networks SDK, localization and Social Media. ### Mobile Application & Game Developer @ TechTreeIT Systems Pvt. Ltd. Jan 2013 – Jan 2014 | Bengaluru Area, India • Developed J2ME platform mobile games and apps for Nokia S40 series. • Programmed storyboard game for cross-platform with Corona SDK. ## Education ### Master's degree in Computer science and information systems Illinois Institute of Technology ### Engineer's Degree in Computer and Information Sciences Visvesvaraya Technological University ## Contact & Social - LinkedIn: https://linkedin.com/in/rdesai30 - Portfolio: https://www.desairohit.com --- Source: https://flows.cv/rohitdesai JSON Resume: https://flows.cv/rohitdesai/resume.json Last updated: 2026-04-10