# Rory Starks > Product / UX Designer Location: San Francisco Bay Area, United States Profile: https://flows.cv/rorystarks Innovative product and UX designer with over 15 years of experience delivering award-winning digital experiences. Proven success in leading cross-functional teams, creating user-centered designs, and developing procedural content generation systems. Expert in rapid prototyping, front-end development, and game design, with a track record of driving product success through analytics, user research, and prototyping. ## Work Experience ### Senior Product Designer @ Series Entertainment Jan 2025 – Present ### Senior Designer @ Bricks Jan 2024 – Jan 2024 ### Fitness Instructor @ Transform Fitness Studio Jan 2017 – Jan 2024 | Mountain View, CA ### Design Director / Senior Product Manager of Platform @ Brava Home Inc. Jan 2017 – Jan 2023 ### Director of UI/UX @ Kiwi, Inc. Jan 2016 – Jan 2017 | Palo Alto, CA ### Director of User Experience @ SGN (Social Gaming Network) Jan 2015 – Jan 2016 | Palo Alto, CA ### Director of User Experience @ Kiwi, Inc. Jan 2012 – Jan 2015 | Palo Alto, CA In addition to handling UI/UX on several games I also manage a team of UI designers and UI artists. I write tools for our UI and art teams to help them export and integrate assets quickly. ### Senior UI Designer @ Playdom Jan 2009 – Jan 2012 | Palo Alto, CA I worked on several Facebook games at Playdom (Disney Interactive). The most notable of these projects was Gardens of Time, which is a hidden-object city building game that was one of the division's best titles. On that project I was responsible for designing the UX, creating UI art, and developing rapid prototypes. After that project I worked on Disney Animal Kingdom Explorers, which was a re-theme of Gardens of Time based on the Disney theme park. ### Interface Designer and Programmer @ Synthetic Worlds Initiative Jan 2008 – Jan 2009 | Bloomington, IN Worked on a browser-based economics simulation. It was essentially an online board game that played like a large-scale Settlers of Catan. I worked primarily on the front-end code and user interface elements. ### Lead Artist @ Synthetic Worlds Initiative Jan 2006 – Jan 2007 ### Artist @ Battlement Studios Jan 2004 – Jan 2006 -Created the world map for the game (used for in-game navigation as well as a poster) -Created several digital cards -Developed card frames and GUI graphics ## Education ### Master of Science in Immersive Mediated Environments Indiana University Bloomington ### Bachelor of Arts in Telecommunications - Design and Production Indiana University Bloomington ## Contact & Social - LinkedIn: https://linkedin.com/in/rorystarks - Portfolio: http://www.rorystarks.com/ --- Source: https://flows.cv/rorystarks JSON Resume: https://flows.cv/rorystarks/resume.json Last updated: 2026-04-13