Lead designer and design systems owner on Horizon Worlds, a VR social platform focused on creation, socialization, and play.
Collaborated with XFN partners across different disciplines: PM, Product design, engineering, research, audio design, and content design.
Worked across the design spectrum from initial concepts, to wireframes/mockups, to the final visual polish.
Built engaging worlds using the Horizon tools along with a team of game designers and artists.
Strove for consistency and attention to detail across the whole of Horizon UI systems, spanning several pillars and product areas. Owner of several projects within Horizon.
A liaison between the art and design teams, leading conversations and collaborations between the two.