# Ruslan Krasikov > Software Engineer / Game Developer Location: Brooklyn, New York, United States Profile: https://flows.cv/ruslankrasikov I'm a Senior Unity Developer with a masters degree and 10 years of work experience. Based in New York, NY. Main programming language is C#, but also have some experience with C++ and Unreal Engine. My work history has mainly been with mobile games, but I have also worked on VR/AR and Desktop projects. Feel comfortable working in a small team and in a big team. Worked with the projects from prototype to release and with long term projects that require ownership of the feature and tight communication between departments. Skills include programming, shaders, optimization and performance, debugging, services integration, and engine tools building. ## Work Experience ### Senior Software Engineer @ Solan Games Jan 2025 – Present | New York, United States ### Senior Unity Developer @ Ten Square Games Jan 2021 – Jan 2024 | Poland Main responsibilities are feature development. Optimization from memory to performance, including game systems, UI, and asset management. Later responsibilities include architecture changes of core systems and continuous integration of this change. As a sideshot technical support for artists. ### Unity Developer @ KamaGames Jan 2018 – Jan 2021 | Москва, Россия Series of mobile games for iOS and Android. Main responsibilities: implementation of game logic with server communication, feature development, and game support. Later upgrading the rendering pipeline to URP and updating the shading model, which involves a custom fork of URP for project goals. Prototyping and supporting features to release. Artists technical support. ### Unity Developer @ Real Geo Project Jan 2016 – Jan 2018 | Dubna, Moscow, Russia Security system simulation project with a widescale map. Main responsibilities: development of new screens and features to extend the security scenarios editor. Later in development, optimization of map processing and preprocessing of CAD assets to runtime usage. Additionally, work on small-scale projects for VR/AR (Vive, Hololens). Trainers and simulators for construction and factory work. In general, these projects are done by a single developer with a lot of freedom to game design and architecture. ### Software Engineer @ Logstream Jan 2015 – Jan 2016 | Dubna, Moscow, Russia C# backend developer on electronic document processing services. With the addition of AngularJS and OpenText for frontend purposes. ## Education ### Master's degree in System analysis and management International University of Nature, Society and Man "Dubna" Jan 2014 – Jan 2016 ### Bachelor's degree in Informatics and Computer Engineering International University of Nature, Society and Man "Dubna" Jan 2010 – Jan 2014 ## Contact & Social - LinkedIn: https://linkedin.com/in/ruslan-krasikov-190499166 - Website: https://shidoarima.github.io/ - Website: https://x.com/shidonski - Website: https://bsky.app/profile/shidonski.bsky.social --- Source: https://flows.cv/ruslankrasikov JSON Resume: https://flows.cv/ruslankrasikov/resume.json Last updated: 2026-04-01