# Ryan B. > Principal Software Engineer at Manticore Games Location: San Mateo, California, United States Profile: https://flows.cv/ryanb2 ## Work Experience ### Principal Software Engineer @ Manticore Games Inc. Jan 2019 – Present | San Mateo, California, United States ### Principal Software Engineer @ Zynga Jan 2016 – Jan 2019 - Principal Software Engineer, Empires & Allies - Full stack developer implementing features in C# both on the client (Unity) and server (Mono backend) - Primary engineer in DAU pod with goals of improving player retention and organic growth - Implemented experimentation support - Architected and implemented in-game push notification support that includes subsystems for deep linking and interactive push notifications for both iOS and Android - Wrote supporting admin tool features in an angular js web application - Improved build process through shell scripts and makefiles to support installation of multiple instances (one per environment) on iOS and Android. ### Senior Software Engineer @ Zynga Jan 2012 – Jan 2015 - Senior Software Engineer, FarmVille 2 - Pod Lead of a team of 6 developers with responsibilities including: -- Ramping up and mentoring developers within pod -- Costing feature specifications -- Performing code reviews -- Identifying problem areas and implementing improvements to the feature development process -- Managed end-to-end delivery of features from design specifications up to release - Wrote features primarily in ActionScript 3 with PHP code as needed - Primary developer on 4 of top 5 performing features of the week - Developer on the largest FarmVille 2 feature for 2013 (County Fair) - Lead developer on the largest features for 2014 (My Farm Co-Op) and 2015 (Breeding) ### Software Engineer @ 6waves Lolapps Jan 2011 – Jan 2012 - Reviewed design specifications and scoped out technical specifications - Implemented features in ActionScript 3 for client-side code and Python for the backend for Ravenshire Castle - Implemented virality features for Ravenshire Castle - Integrated Facebook Open Graph actions into Ravenshire Castle - Maintained ownership of implemented features and worked with QA to address bugs and regressions ### PHP Programmer @ Perfect World Entertainment, Inc. Jan 2010 – Jan 2011 - Lead programmer for internal tools - Created analytics tools for measuring game performance using Cassandra - Integrated 3rd party games with internal analytics and game management tools - Managed integration of email systems with third party platform ExactTarget - Developed CRM programs for MMORPGs - Facilitated training of engineers from Shanghai and Amsterdam ### Systems Analyst Intern @ Procter & Gamble Jan 2008 – Jan 2008 - Regional Mobile Service Delivery Manager for Australia, ASEAN, and India - Managed end-to-end delivery of mobile sampling campaigns for the Olay Brand in Thailand and Indonesia - Led system integration between website and mobile services for the Olay sampling campaign in the Philippines - Served as technical resource for the Pampers Hearts Club Program - Led system verification and testing for the Pampers Hearts Club and wrote programs to verify system functionality in C++ - Trained Pampers Hearts Club team in using the SQL language ## Contact & Social - LinkedIn: https://linkedin.com/in/ryan-b-469ab112 --- Source: https://flows.cv/ryanb2 JSON Resume: https://flows.cv/ryanb2/resume.json Last updated: 2026-04-12