# Ryan Furuyama > Lead Product Designer Location: Oakland, California, United States Profile: https://flows.cv/ryanfuruyama ryanfuruyama.com PM at a music licensing start up > UX at Output > Product Design at Splice. Before tech, I worked as a freelance composer and sound designer for film. In college I studied English Literature and Composition. I've worked with marketplaces, streaming content, internal tools, user accounts, desktop apps, web, mobile, and AI driven experiences. Say hi! RyanFuruyama@gmail.com Tools: mostly just Figma Design Skills: Research, Visual Design, Information Architecture, Wire framing, Prototyping, Usability Testing, Project Management Technical Skills: HTML, CSS, Javascript, SquareSpace Wizard ## Work Experience ### Lead Product Designer @ Supio Jan 2025 – Present | San Francisco, California, United States ### Senior Product Designer @ Splice Jan 2020 – Jan 2024 | United States ### UX Designer @ Output Inc. Jan 2017 – Jan 2020 | Greater Los Angeles Area Research | Design | Prototyping | Usability Testing ### UX Designer @ plug.dj Jan 2017 – Jan 2017 | Greater Los Angeles Area plug.dj is a platform for music listening communities. They host chatrooms with a crowd sourced playlist feature. I worked with a team of ux designers to redesign and optimize the site for new users. - Surveyed over 140 users, conducted an in depth Heuristic Evaluation of the full site, and interviewed users on-site. - Ran usability tests throughout design process, on the current site, then again on iterations of new design. - Designed new layouts, color palettes, and flow for site, based on research and testing. - Identified and recommended urgently needed features. Tools: UX Research, Usability Testing, Marvelapp, Sketch ### Product Manager @ TOMATOSHARK, Inc. Jan 2014 – Jan 2016 | Los Angles, California Researching and designing new features for TomatoShark (through user outreach, user interviews, competitor research and analysis), working with development and design team to prioritize and complete tasks, supervising all legal work, creating and managing budget and business plan, setting goals and benchmarks for all teams, customer service, and catalog management. ### Founder @ Gut Feeling Audio Jan 2009 – Jan 2016 | Greater Los Angeles Area Sound design and music composition for all budgets. Our work has been featured in DailyCandy videos, Hallmark projects, and independent films. ### Dialogue Editor and ADR Recordist @ The Brothers Rapture Jan 2012 – Jan 2012 Edited production and ADR recordings for an original 17 minute long drama based in the world of the game BioShock. Created and organized ADR scripts and recorded ADR. ### Student @ Vancouver Film School Jan 2012 – Jan 2012 Completed a one year degree program in sound design for visual media. Received instruction and training from industry professionals in all aspects of post production sound, including ADR, foley, field recording, SFX and dialog editing, 5.1 surround mixing, and game audio. ### Sound Designer and Composer @ Team Brain Freeze Jan 2012 – Jan 2012 Worked on a two person sound team creating all sound assets for the platformer video game, "Frozen Peak". Worked with game designers to conceptualize the sound they wanted, create and asset list, and compose a musical score for the game. ## Education ### Bachelor's degree in English Language and Literature/Letters Washington University in St. Louis ### Sound Design For Visual Media in Sound Design Vancouver Film School ### Full Stack Web Development Certification in Computer Software Engineering freeCodeCamp ### User Experience Design Immersive in UX Design General Assembly ## Contact & Social - LinkedIn: https://linkedin.com/in/ryanfuruyama --- Source: https://flows.cv/ryanfuruyama JSON Resume: https://flows.cv/ryanfuruyama/resume.json Last updated: 2026-02-23