# Ryan Oswald > Business Systems Developer and Administrator Location: San Leandro, California, United States Profile: https://flows.cv/ryanoswald ● Ryan has over 10 years of experience as Interaction and product Designer and he has collaborated with companies like Apple, Meta, Google, Larsen & Tourbo etc. ● He has virtual and augmented Reality experience with FM Global, Lam Research, Larsen & Tourbo, Enlil, Lawrence Livermore Lab, Facebook/Oculus etc. ● He is an expert in Figma, Prototyping, Interaction designing, designing VR Virtual/Augmented/Mixed reality for web and mobile. ● He is well versed in designing 3D websites and mobile apps. ● He has shipped several products and has experience in shipping products for web, mobile and software interface design. ● He lives in San Leandro, CA and is willing to work onsite at Burlingame, CA ● He has a bachelor’s degree in design focusing on animation. in my spare time I goto museums and big silly characters in 3D. ## Work Experience ### Business Systems Developer and Information Desinger @ Lifetime Capital Jan 2023 – Present | San Francisco Bay Area ### Senior Designer @ Pookiez Jan 2023 – Jan 2023 | San Francisco Bay Area running a Design firm that helps out multiple industries get the design that they need and require to do better in their field. ### Senior UX/UI Designer Lead @ FM Global Jan 2023 – Jan 2023 | Rhode Island, United States ### Senoir lead UX/UI @ Lam Research Jan 2021 – Jan 2023 | Remote - Fremont Creating Material Library for entire company with UI team. Creating UX UI for AR system for eternal products to including, learning new machines, fixing machines, and updating info about machines. Invented way to block IP issues using AR system. Redid entire UX UI for Tablet System to fix machines. Redid entire system to solve issues for eternal and external machines (react based) Scrum master Used Unreal to solve issues in AR and mixed reality. ### Principal UX/UI Designer @ Enlil Jan 2021 – Jan 2021 | Los Gatos, California, United States Led thought patterns on building the new company in the medical device field from the ground up. Integrated new API systems to help with struggling dev resources. Constructed Material system for the company to follow. Created Figma library for the use of Material Library across multiple projects at once. Developed marketplace ideology for people to buy and sell goods in the Medical device field. Worked with offshore dev teams from Europe. Advanced Practice of Iconography, Color theory, User Interaction theories, and User guidance to make sure users understand Medical device field terms. Helped with customer relationships and b2b relationships to get Client of and running. Created custom component library for UX UI team to understand concepts faster. Integrated Vui, Ar, and 3D system with android and Ios technology to solve issues with medical operators out the field. Advanced Practice of Iconography, Color theory, User Interaction theories, and User guidance to make sure users understand Medical device field terms. ### UX/UI Design Designer @ LTI - Larsen & Toubro Infotech Jan 2020 – Jan 2021 | Remote Designed new systems of Credit card enticements. Organized and implemented Vui help system for Ads customers. Designed mobile experiences to be more customer-focused. Defined UI regulations for Banking systems. Created Figma library for the use of Material Library across multiple projects at once. Created an extensive list of user stories, personas, buying lines. Worked with offshore teams from India as Management. Advanced Practice of Iconography, Color theory, User Interaction theories, and User guidance to make sure users understand Credit cards. ### UX/UI VUI Design Lead @ Blok Party Jan 2020 – Jan 2020 | San Francisco Bay Area Designed new systems for finding video games in a new streaming platform. Helped guide new technologies in system design and UX UI for an RFID working platform that works simultaneously with Mobile phones and smart devices. Helped the company as a whole start the design process and work with devs to understand design standards and practices. Integration of crucial SDKs into C++-based android platform. Designed and engineered a Custom VUI system from a gaming platform, including voice, reactions, pausing, and other ideologies of speech, built on top of the Alexa speech machine. Created a Figma suite for designers and developers to understand each other. Created the entire QA process for hardware, software, and user experience for the product. Created a Marketing platform for the product. Created and designed a website for the product. Filed three patents for new technologies in the area of VUI. Designed the entire system for users to use console devices like smart home devices. Created an extensive list of user stories, personas, buying lines. Worked with offshore teams from India, Taiwan, China, and other countries for hardware and software issues. Created custom Alexa skills and modals. Advanced Practice of Iconography, Color theory, User Interaction theories, and User guidance to make sure users understand board games. Used Unreal engine to issues with Unity issues, texture based, ui based. ### Senoir UX/UI Product Designer @ LTI - Larsen & Toubro Infotech Jan 2020 – Jan 2020 | San Francisco Bay Area Designed a new Insurance input system for Brown and Brown. Website Updates. Integration of key APIs. Created stories, personas, and UX/UI for the Insurance system. Created Adobe XD files for New User flows. Advanced Practice of Iconography, Color theory, User Interaction theories, and User guidance to make sure users understand Google nest products. ### Senior UX/UI Designer @ Google Jan 2020 – Jan 2020 | Remote Designed new Alarm suggestion design for Nest device. Designed, and redesigned, options for Nest device. Worked on the flow of products to help customers engage with the entire Google Nest devices library. Created stories, personas, and UX/UI for the Google Nest system. Migrated all Sketch and old files to Figma. Created Slideshows for New User flows. Advanced Practice of Iconography, Color theory, User Interaction theories, and User guidance to make sure users understand Google nest products. ### Senior UX/UI Designer, Front end Developer. @ Lawrence Livermore National Laboratory Jan 2019 – Jan 2019 | Livermore, California . Created First ever Material Design for entire Livermore Lab. . Created scalable shipping website for high security shipping process used by lab using new material design. . Created stories, personas, and UX/UI for entire Material library system, being able to fit all teams, to energy weapon UI’s to everyday websites. . Front end development for creating own websites that work on mobile and desktop using Html, Css, Angular, and React. . Constructed UX/UI using Adobe Cloud and Microsoft Visual Studio. · Advanced Practice of Iconography, Color theory, User click theories, and User guidance to make sure users understand complex data tables , graphs, and other matters. · Constructed Ux Researching plans to better understand what users need in tools to show to Management. · Created full working mock websites for users to understand new material design. . Held Interviews for qa sessions with people all over the lab. * You cannot see any mockups or screens from this project for security purposes ### Senior UX/UI Designer @ Apple Jan 2017 – Jan 2019 | San Francisco Bay Area · Fast turn around mockups for multiple projects such as internal data heavy tools. . Prototyping for all IOS and mac products. . Used d3.js library to make graphs for 3d websites and turntable graphs. . Creating scalable web pages for Mac and phone for users to gather information quickly and effectively . . Complete rework of existing GBI tools, and other tools, from the ground up to help users solve issues faster. . Created stories, personas, and UX/UI for entire automated messaging system teams, so they can quickly fix issues and see data in live time. . Front end development for creating own websites that work on mobile and desktop using Html, Css, Angular, and React. . Constructed UX/UI using Sketch, Invision, and Adobe Cloud for entire mobile app used by pubic facing users for Apple. · Advanced Practice of Iconography, Color theory, User click theories, and User guidance to make sure users understand complex data tables , graphs, and other matters. · Consultant for expert Tableau Users, making their graphs and data clear and organic to understand. · Constructed Ux Researching plans to better understand what users need in tools to show to Management. · Created Graphs and Graphics for users to understand data. · Handling Presentations created from multiple users, reorganizing and creating assets to make one fluent presentation. . Creating videos to show clients how new websites and tools will work, and Videos for presentations to large groups. . Held Interviews for filling in Designer positions in multiple client situations. ### Analyst @ Oculus VR Jan 2016 – Jan 2017 | San Francisco Bay Area · Designed and tested​ web design for Oculus Medium VR Application website. . Augmented Reality knowledge; Helped with development with AR technologies and 3D models for AR for Facebook internal. . Help flush out user stories and objectives for professional Artists. · Advanced knowledge of 3D modeling integration for web pages using Agile, React VR, and Three.js. · Helped team with Maya, Unity, Unreal issues, including integration with VR programs, best used common practices, and any advanced information needed to engineers and artists alike. · Helped design Oculus Medium through creative analyst and data gathering. · Constructed and ran test plans to test all aspects of VR applications including making manual tests suites with over 1000 tests and integration for automating. · Helped team print precise 3d Models, with color, by well-known artists from around the world. Source for unreal, to make sure assets would be ready in a pipeline for printing, games, and others. ### Digital Media/WebDesign/Web development @ Consultant Jan 2011 – Jan 2016 | San Francisco Bay Area · Expert knowledge of user-centered interface design processes, methodology and UI best practices · Passion for current and emerging front-end technologies; trends; and best practices. · Ability to design interface solutions across a range of devices: desktop computer, mobile phone, tablet, wear devices, Android Auto, 3D, Retail, and others. · Understanding knowledge of interaction design patterns and technology trends to include developing mobile and the web-based platforms for the Google play market and iOS market. · Ability to communicate well with multiple teams such as software development teams, marketing, and management. · Strong design skill-set that takes a feature from sketch to polished final product. · Creative thinker with original solutions for usability and interaction designs; ability to create fast mock-ups for UI experiences. · Skilled in Designer and Web Development Programs to include Azure; Photoshop; Illustrator; Dreamweaver; Flash; Adobe Premier; Profit Maker; and After Effects. . Ability to create attractive and dynamic websites with HTML, CSS, JavaScript. · Expert knowledge of 3D modeling programs; UV mapping; hard & soft surface modeling; multi-layered texturing; high resolution/low-polygon model development to include Maya; Autodesk 360; Mudbox; Cinema 4D; V-ray; ZBrush; Modo; Crazybump and Sketch. ### Mobile App security, Escalations, UI Developer, @ Google, Contract by Accenture, Subcontract by Artech Jan 2014 – Jan 2016 | Mountain View · Developed and implemented best practices, reference implementations, automation, and testing for application security for the Android market. · Used Android SDK to test and other functions to mobile apps. · Lead UX/UI design and development for in-house Google chrome extension “Easy Annotate” using Html, CSS, JavaScript, Agile, and jQuery. · Lead for project based brainstorming sessions addressing the workflow of mobile apps using scripts and interview based tests to solve Gamble apps issue. · Team lead for coordinating team-building events including scheduling, budgeting, and presenting to clients. · Produce and edited flowcharts for business presentations. · Solved UI cases for well-known partners of Google for Google Play store. ### 3D Modeler @ Apple Jan 2014 – Jan 2014 | Mountain view · Development of Apple's dedicated 3D program by solving UX/UI problems. · Used an early version of SWIFT for UI development in 3D maps. · Testing and coding for Python scripting development process. · Certified in Apple’s proprietary 3D modeling program specializing in international landmarks. · Helped train algorithms for automated test frameworks; identify defects in Python code. ### Tinter @ Kelly Moore Paints Jan 2011 – Jan 2014 | Livermore Customer support and sales. Color Specialist creating customized paint; assisted clients in paint selection. Extensive knowledge of Color Theory. ### Sales Administrator @ Robert Half Jan 2013 – Jan 2013 | Livermore Track; document; troubleshoot and place orders with sales vendors; search suppliers for promotional products; interface with multiple departments. Technical support for company. ### Lead UX/UI Designer @ Dead Dog Studios, San Francisco - Lead UX/UI Designer Jan 2013 – Jan 2013 Built user interface for mobile game “Eye Spy” to include icons; overall color scheme; wireframe screens; and Storyboard game layout and plan for the IOS and Android markets. Programing and coding used included Photoshop, Illustrator, HTML, CSS, Agile. January 2010 - December ### Co-founder UX Ui Design @ Seednote Jan 2012 – Jan 2013 Built user interface for mobile game “Eye Spy” to include icons; overall color scheme; wireframe screens; and Storyboard game layout and plan. Programs used included Photoshop and Illustrator. ### SALES ASSOCIATE @ Ochard supply hardware Jan 2007 – Jan 2009 | Livermore Customer support and sales. Color Specialist creating customized paint; assisted clients in paint selection. Extensive knowledge of Color Theory. Seven Time Award Winner in Customer Service. ## Education ### Bachelor of Arts in Design Studies; Animation San José State University ### Digital Animation San Francisco State CEL ## Contact & Social - LinkedIn: https://linkedin.com/in/ryan-oswald-8bab2733 - Website: https://ryanaoswald.com --- Source: https://flows.cv/ryanoswald JSON Resume: https://flows.cv/ryanoswald/resume.json Last updated: 2026-04-05