•Prototyped a new video ingestion service, handling RUSH protocol streams, to support low-latency, high-quality performance on degraded networks and to act as an IETF artifact, shaping future QUIC-based protocols
•Designed a server architecture of 7 co-functioning classes by leveraging multithreading and asynchronous programming in C++
•Developed test infrastructure of mock clients, unit testing suites, and automated monitoring to support easy platform integration