Experience
2024 — Now
2024 — Now
Sunnyvale, California, United States
• Designed and developed a provider search service which uses member preferences and personalized prompts to serve ML-model generated provider recommendations, increasing visit conversions and member retention by 20%.
• Implemented a wait-time estimator for real-time patient queues, combining Queueing Theory and ML-based predictions, that serves 40% more accurate estimates than the baseline, reducing dropoffs and increasing NPS.
• Designed and implemented durable, event-driven APIs and RPC services using Golang, Apache Kafka, and Temporal Workflows to ensure fault-tolerant, guaranteed delivery of data to and from Athena (EHR)
• Engineered an automated lifecycle pipeline to streamline provider onboarding and offboarding, cutting down manual tasks for clinical liaisons and significantly minimizing human errors and delays.
2023 — 2023
2023 — 2023
Sunnyvale, California, United States
• Designed and developed integration testing framework using Java, Rest.Li and Ambry DB, increasing code coverage and verifying downstream and core services functionality, which reduced manual toil and dependency on SRE.
• Engineered touchless deployment pipeline from code merge to production, added validations on emitted metrics and automated test stages, which increased deployment frequency from once a fortnight to 4-5 times a week.
2023 — 2023
2023 — 2023
• Implemented routing and planning in Trip Planner service to enable users to navigate across the Tesla supercharger network. Developed vehicle digital model for accurate route energy and consumption calculations.
• Optimized path searching algorithm for low latency route calculation by introducing just-in-time compilation capability, redesigning path graphs and migrating from Dijsktra to A* for shortest path search.
• Designed and implemented a data pipeline and data mart with Grafana visualizations to aggregate and analyze Trip Planner telemetry using Python, PostgresDB and Jenkins, giving service performance visibility to developers.
• Developed an orchestration module to enable Tesla Map Builder service to ingest large-scale map fixes files.
2021 — 2022
2021 — 2022
Bengaluru, Karnataka, India
2020 — 2022
2020 — 2022
Bengaluru, Karnataka
• Designed, developed and unit-tested multi-tier and scalable features on popular racing game ”CSR2” using C#, Ruby, RSpec and Unity Engine, improving user retention and metrics and increasing player engagement.
• Architect-ed and introduced changes to real-time matchmaking C++ server, lowering matchmaking times by 20% and reducing failures for online players. Added security measures to Ruby API server to validate matchmaking.
• Enhanced the Release Admin Tool by developing capabilities for faster metadata ingestion, greater visibility and feature configuration for releases, thereby reducing the production readiness time of the game.
Education
University of Massachusetts Amherst
Master of Science - MS
Manipal Institute of Technology
Bachelor of Technology (B.Tech.)
Manipal Institute of Technology
Bachelor's Degree
University of Massachusetts Amherst