San Mateo, California, United States
• Researched and developed systems to improve self-driving car accuracy using technologies like Deep
Audio Analysis, Docker, and TensorFlow.
• Trained in-house models using GANS and other computer vision models. Made a GPU accelerated image generator for hyperrealistic road-related images and an object Inpainting tool.
• Converted car views from fish-eyed lenses to bird's eye views using technologies like multi-layer
perceptrons, skip connections, and CNNs.
• optimized models for various edge devices including prototyped R/C cars. This involved utilizing custom GPU based kernels, and model export processes.