# Stephanie Bogart > Test Automation Engineer | Full Stack Testing, Mobile and Web Automation Location: Los Angeles Metropolitan Area, United States Profile: https://flows.cv/stephaniebogart Skilled Test Engineer with a breadth of experience across industries, platforms, and languages. Open to roles within the games industry. Please do not contact me regarding roles that are not fully remote. ## Work Experience ### Staff Test Engineer @ Daily Jan 2023 – Jan 2023 | United States ### iOS Developer @ WillowTree Jan 2021 – Jan 2023 Performed contract work for a Fortune 100 Financial company's customer iOS Apps. - Migrated existing code from RxSwift to Combine - Increased unit and integration test code coverage by 25% - Performed technical feasibility investigations and reported back to the team and shareholders, with recommendations for approaches weighted by various factors ### Staff Software Test Engineer @ WillowTree Jan 2020 – Jan 2023 | Remote Video Streaming Project - Led testing initiatives on a full stack, multi platform video streaming project. - UI & performance automation on Android mobile & tv, iOS, iPadOS & tvOS, and web supporting multiple browsers. - API functional and performance automation - Working with devs to develop and automate testing backend code on all levels of the pyramid - Light bug fixing on iOS and Web Business and News App - Assisted in development of an automation solution for iOS - Migrated some existing manual tests to reliable automated ones - Implemented visual snapshot testing using Swift Snapshot Testing library - Implemented analytics testing using a Charles integration Travel Healthcare Employee Work Tracking App - Led testing efforts and planning for a react native application built for iOS and Android apps - Guided automation testing best practices ### Senior Software Test Engineer @ WillowTree Jan 2018 – Jan 2020 | Durham, North Carolina Area Quickly got up to speed on Java and helped expand the automated UI test suites for web with Selenium, Android and iOS with Appium. Developed a native solution for automated tests using XCUI Test in Swift to replace existing Appium iOS tests, in order to provide a common language with the developers, more reliable tests and significantly decreased overall automated UI test execution time. Part of a team leading development of learning and development resources for the Test Engineering team. ### Software Quality Assurance Technician @ GreatCall Jan 2017 – Jan 2018 | San Diego, California Took the lead QA role in the initial release of several features and products - ranging from data tracking tools, automated processes, web applications, desktop applications, and several feature updates to complex legacy tools. Tackled existing test cases for several existing tools - updating, rewriting and expanding them to fill in a number of gaps in test coverage, and collaborated with the rest of the QA team to improve the approach to writing test cases. Developed an automation framework in C# utilizing Selenium for the largest, most utilized web based tool for care center agents, and much of the development teams. Lead documentation efforts for both new and legacy tools, as well as maintain existing documentation. Developed a tool in python that interacts with external apis to facilitate faster testing on the product that utilizes them. ### Sr. Quality Assurance Analyst @ MobilityWare Jan 2017 – Jan 2017 | Irvine, CA Worked as a primarily manual tester in a hybrid waterfall-agile environment on several projects in tandem on Unity based mobile games. Led the testing efforts for a major milestone of an unannounced project, ensuring that documentation was clear, test cases and plans developed and tests executed with all major bugs identified. Assisted in testing efforts for Hot Streak Slots, primarily focused on analytics and data tracking and aided in managing external testers. Developed a prototype automation framework in Python utilizing Selenium for an internal data management tool. Created some simple scripts using bat files to assist the QA team in testing efforts on Android devices. Built out documentation for the simple tools, QA processes, and regularly reviewed documentation in order to provide feedback as early in the development process as possible. ### Quality Assurance Team Lead @ Obsidian Entertainment Jan 2014 – Jan 2017 | Irvine, CA Building and managing a small team of QA, both internal and external. Handling test estimates, scheduling, task assignment, device and practices research, in addition to creating, executing and updating test cases, performing feature, progression, performance, and compatibility testing on Obsidan's pioneer mobile game, Pathfinder Adventures. ### Quality Assurance Tester @ Obsidian Entertainment Jan 2014 – Jan 2014 | Irvine, CA Defect discovery, technical specification analysis, design specification analysis, regression testing, test cases and plans for Armored Warfare. ### Quality Assurance Technician @ Sony Online Entertainment Jan 2007 – Jan 2010 | San Diego, CA Wrote, maintained and executed test plans for software, web applications and SQL scripts, reported discovered issues in DevTrack and verified their resolutions, worked on several tasks of varying complexities and completed them on time. ## Education ### Bachelors of Art in Linguistics UC San Diego Jan 2005 – Jan 2008 ### Bachelors of Science in Digital Media Marist University Jan 2010 – Jan 2012 ### Associate's Degree in Humanities and Social Science Riverside City College Jan 2001 – Jan 2004 ## Contact & Social - LinkedIn: https://linkedin.com/in/stephanie-bogart - Website: https://bogart.tech/ --- Source: https://flows.cv/stephaniebogart JSON Resume: https://flows.cv/stephaniebogart/resume.json Last updated: 2026-03-22