# Stephanie Lefrancois > Lead Product Designer at Virta Health Location: San Francisco, California, United States Profile: https://flows.cv/stephanielefrancois Life is the ultimate UX project. Multiple solutions always exist; the goal is continuous iteration. πŸ”„ Hi I'm an experienced product designer, I have developed a strong passion for creating user-centric and engaging digital products that solve real problems and deliver value to both businesses and customers. As a bilingual product designer, I have the ability to communicate effectively with diverse audiences and stakeholders, and to understand the cultural and linguistic nuances that influence user behavior and preferences. I have also earned the UX Certified credential from Nielsen Norman Group, and the Business Essentials for Designers and Habits of High Performing Teams certifications from Designer Fund, which demonstrate my commitment to continuous learning and professional development. Some of the key projects that I have led or contributed to include the redesign of the home tab, workout section, and filtering capabilities for the FightCamp iOS app, the design of the Program and Challenge features for the FightCamp iOS app, and the redesign of the What's New and Inbox tabs for the Meltwater Mobile app on both iOS and Android platforms. ## Work Experience ### Lead Product Designer @ Virta Health Jan 2026 – Present | San Francisco Bay Area ### Senior Product Designer @ Virta Health Jan 2024 – Jan 2026 | San Francisco Bay Area ### Lead Product Designer @ Bravado Jan 2023 – Jan 2024 | Remote β€’ I led the redesign of a B2B web application and mobile web portal, utilizing AI prompts and filters to assist CEO and tech recruiters in finding sales reps. This resulted in over 90% high-quality user input. β€’ I designed the B2B landing page for Flex Launch, resulting in a significant increase in lead sales meetings. ### Senior Product Designer @ FightCamp Jan 2021 – Jan 2023 β€’ Led the redesign of the home tab, workout section, and filtering capabilities for the FightCamp iOS app, improving user discoverability for filters and decreasing support calls for filter-related issues by 70%. β€’ Led the design and research to gather quantitative data through user interviews for the Program feature on the FightCamp iOS app. As a result, the completion rate increased by 40%, user engagement and retention improved, and our user satisfaction rate increased by 50%. β€’ Led the design of FightCamp's Challenge feature on their iOS app. Introduced gamification elements to enhance user engagement and satisfaction. ### Senior Product Designer @ Meltwater Jan 2021 – Jan 2021 | San Francisco Bay Area β€’ Led the redesign of What's New and Inbox tabs for Meltwater Mobile app on both iOS and Android, resulting in improved UI and streamlined UX. ### Lead mobile designer @ Meltwater Jan 2020 – Jan 2021 β€’ I led the design and conceptualization process for the "Conversations" and "Publish" tabs of the Meltwater Engage app, which is available on both iOS and Android platforms. I also conducted user experience research to ensure an intuitive user interface. The app enables businesses to publish content and monitor social conversations on multiple platforms while on the go. As a result, we experienced a 40% increase in monthly active users, which led to a revenue increase of approximately $500,000. ### User Experience Designer @ Meltwater Jan 2016 – Jan 2020 | San Francisco Bay Area Contributed to the development of the Engage web-based social media solutions, allowing users to effectively manage and track their social media presence on the web. ### User Experience Designer @ Shazam Jan 2015 – Jan 2016 Contributed to the early design and development of the SnapChat integration, allowing users to use Shazam within the platform and enhance their music discovery experience. Contributed to the design of Shazam's artist dashboard, "Shazam Connect" resulting in a comprehensive, user-friendly platform that allows musical artists to view key insights such as top Shazams, trends, and detailed demographics about their listeners. The platform allows artists to better understand their fanbase. Contributed to the design and production of several β€œShazamable” TV and festival experiences, bringing engaging and immersive experiences to audiences via the Shazam app. ### User Experience Designer @ Gracenote Jan 2013 – Jan 2015 Contributed to the design of user interface screens used in various pitch decks to showcase the potential of personalized metadata of music and movies to companies in the mobile, TV, and automotive industries. My work helped to sell the vision of how this technology could enhance user experiences in these spaces. ### User Experience Designer @ Eat24 Jan 2014 – Jan 2014 Contributed to the development of new features such as "What's Good", a feature that highlights trending food options in a user's location. Additionally, I designed filters and food descriptions to improve the user experience. I also worked on marketing assets and internal databases to streamline the process for new restaurants to log into the system. The system also included maps that accurately displayed delivery coordinates for added convenience. ### Freelance Designer @ Trial Tactics Jan 2012 – Jan 2014 Trial Tactics is a full-service litigation technology firm located in Sacramento aimed at providing you with the tools you need to present your evidence efficiently, effectively, of the highest quality, and by the most reasonable means. As a freelance contractor, I designed various promotional websites and app icons. I also worked on a team to create β€œhow-to” videos to use the apps. I worked on converting an IOS app to Android. ### Graphic Design Intern @ Wonderful Union Jan 2012 – Jan 2013 Collaborated with senior designers to design multiple websites for prominent bands and musicians, creating visually engaging and user-friendly platforms for fans to engage with their favorite artists. ### Designer & Photographer @ Freelance Web Designer / Photographer Jan 2010 – Jan 2013 | San Francisco Bay Area Provided freelance services in Graphic Design, Web and UX Design, Event Photography, Portrait Photography, and Band Photography, delivering visually impactful and engaging solutions for clients in a variety of industries. ### Contract Graphic Designer @ 4Fini Jan 2011 – Jan 2012 I was responsible for producing online marketing material for both festivals (Vans Warped Tour and Metal Mayhem Tour). I mainly worked on social media skins, such as twitter background, marketing ads for Facebook, and promotional ads for the websites. I telecommuted during the duration of my work. - Social media ads - Online marking ads - Print material marketing ### Web Designer @ Matchfund.com Jan 2010 – Jan 2011 Matchfund.com is a money management experience for families with teens and tweens. As a freelance designer, I helped design the online platform that teaches the youth how to save money through engaging games. I also designed avatars, mini games and online widgets. -Web design -Illustrations -Game design -Online Widgets ### Studio Photographer @ Lifetouch Portrait Studios Jan 2010 – Jan 2010 | Lifetouch Portrait Studios Seasonal studio photographer. Responsible for high school senior portraits. ### Student designer/photographer @ Sacdine.com Jan 2009 – Jan 2010 I was responsible for creating graphics and photographing food for restaurants. ## Education ### BS in Graphic Design, Photography, Studio Art California State University-Sacramento ### Laguna creek highschool ## Contact & Social - LinkedIn: https://linkedin.com/in/stephanielefrancois - Portfolio: https://www.stephanielefrancois.com --- Source: https://flows.cv/stephanielefrancois JSON Resume: https://flows.cv/stephanielefrancois/resume.json Last updated: 2026-04-13