# Stuart Mayhew > Senior Product Design Lead Location: Seattle, Washington, United States Profile: https://flows.cv/stuart Design is not just a career; it's a craft—a disciplined way of seeing the world. It’s about identifying connections, challenging the status quo, and solving meaningful problems with elegance and impact. Good design evolves from understanding materials—whether physical, digital, or virtual—allowing for solutions that are not only effective but also thoughtful and scalable. Critical thinking and questioning are essential to this process, driving continuous improvement. I am a creative thinker with degrees in creative design and computer science, and a passion for psychology, sociology, and philosophy. My curiosity fuels a lifelong commitment to learning and exploring new perspectives. As a Senior Product Designer with over a decade of experience crafting innovative digital solutions. I am passionate about creating intuitive, user-centered designs that solve complex problems and enhance people's lives. I am skilled in leading cross-functional teams, from concept to launch, across web, mobile, and emerging technologies. With a Commitment to data-driven design decisions and continuous learning in this ever-evolving field. I am always eager to tackle new challenges and push the boundaries of what's possible in product design. Throughout my career, I’ve worked across various design fields, from graphic to interaction design, and have remained persistent in championing strong ideas, even when met with skepticism. I deeply value creative and critical thinking and am inspired by the potential to shape a better future through design. ## Work Experience ### Senior Product Designer @ Amazon Jan 2024 – Present | Seattle, Washington, United States Working in AI devices, AI systems & Lab design team. Designing the future of multimodal interaction with AI for Echo Devices. Working on touch and voice experiences with Alexa+. Working across the eco-system of Amazon Echo devices and end points. Envisioning, prototyping, and exploring the future of collaborative communal devices that live in customers’ homes and move with them through Alexa+ mobile with on the go experiences. Using AI to produce the future of AI. ### Senior Product Design Lead- Emerging Tech : M365 Frontline and Mixed Reality Studio @ Microsoft Jan 2022 – Jan 2024 | Redmond, Washington, United States Collaborated with a design team to advance frontline workforce initiatives through the integration of artificial intelligence and virtual agents. Contributed to the development of early-stage products built on the Microsoft Copilot AI platform and Microsoft Teams Application. Played a key role in conducting customer research and applying design thinking principles to conceptualize, develop, and launch solutions aimed at enhancing collaboration between technicians and managers. Worked closely with engineering and project management teams to ensure consistent and effective delivery of results, improving daily workflows for global customers. ### Senior Designer - Mixed Reality Apps @ Microsoft Jan 2020 – Jan 2022 | Seattle, Washington, United States Collaborated on advancing Mixed Reality for Manufacturing, focusing on innovative, tool-grade software for modern workplaces. Engaged with frontline workers to design augmented, hands-free experiences that deliver contextual knowledge. Developed early-stage products and influential visual and interaction designs. Leveraged customer research and design thinking to enhance workplace efficiency, working closely with development, research, and project management teams. ### Senior Designer - Mixed Reality for Dynamics 365 @ Microsoft Jan 2019 – Jan 2020 | Greater Seattle Area Led the visioning of Mixed Reality integration within Dynamics 365 Field Service for Fortune 100 companies partnering with Microsoft. Developed strategic concepts in collaboration with leadership, aligning with organizational goals and customer needs. Applied a design-driven approach and systems thinking to uncover insights and opportunities through customer conversations and user research. ### Senior Designer - Mixed Reality - Remote Assist @ Microsoft Jan 2018 – Jan 2019 | Redmond Envisioned and developed next-generation experiences and applications for Mixed and Augmented Reality in the workplace, with a focus on empowering frontline workers in manufacturing and industry. Led efforts to advance Remote Assist technology, particularly on mobile platforms and Hololens 2, ensuring that these tools effectively support real-world challenges. Contributed to bringing cutting-edge technology directly to the hands of frontline workers, enhancing their ability to work more efficiently and effectively. ### Senior Designer - Mixed Reality Experiences - Hololens @ Microsoft Jan 2017 – Jan 2018 | Redmond Senior Designer on HXT (Hololens Experiences Team). Concepting and designing the future of Mixed Reality, Augmented Reality and Virtual Reality for Microsoft. Guided a range of explorations. Provided creative directional input. Generated multiple credible design solutions. Engaged in divergent/convergent group work. Judged solution quality and context appropriateness. Created prototypes to understand the problem or requirements, create consensus around designs, and demonstrate design intent or feasibility. ### Senior Design Lead - Analog Group - Hololens @ Microsoft Jan 2015 – Jan 2017 | Greater Seattle Area Worked on many futuristic strategic concepts, including Hololens and the future of virtual reality and augmented reality for Microsoft in the area of spatial computing and interaction. Explored new challenges and possibilities in design and experience creation for Holographic Computing, pioneering a new category with the first head mounted mobile Mixed Reality device. Focused on uncovering insights and opportunities, I expanded my existing 3D skills to design dimensionally, crafting user experiences with holograms. As part of the "more personal computing" initiative, I developed numerous demos and prototypes to identify the best-fit scenarios and experiences for this innovative technology. ### Senior Design Lead - Microsoft Surface Hub @ Microsoft Jan 2013 – Jan 2015 | Redmond Following the acquisition of Perceptive Pixel, I led a design team tasked with bringing large-screen collaborative interactions to office conference rooms. In collaboration with project managers and developers, rapidly explored and developed innovative concepts for large-scale multitouch interaction. The project encompassed everything from UX/UI design to creating marketing materials, driving the vision for enhanced collaboration in the workplace. ### Senior Designer - Kinect for Windows @ Microsoft Jan 2012 – Jan 2013 | Redmond Envisioned the future of gestural interfaces and voice interaction as part of the Kinect for Windows team, a full-body gesture and voice recognition system. My role involved storyboarding, scenario planning, and prototype creation in collaboration with early adopters. I also art directed, produced, and designed with Microsoft clients and internal teams. Additionally, I contributed to conference demos, enabling executives to showcase the latest prototypes. ### Associate Creative Director @ IdentityMine Jan 2009 – Jan 2012 As associate creative director I helped lead a cross-disciplinary creative team in the Seattle office spanning product design, interaction design, user research and innovation strategy. Provided creative direction and specific hands-on design solutions across a diverse range of platforms from websites, desktop software, mobile applications to embedded software and large scale digital environments. My clients have included Microsoft, Home Depot, Sony, Ford, Amazon(IMDB), History Channel, Pizza Hut, Rhapsody Music and P&G. I have worked across many domains of interaction including Surface(PixelSense), Apple iPad, Windows Phone, Windows 8 Tablet and Xbox. ### Creative Director @ Electric Rain Jan 2004 – Jan 2009 | Boulder Colorado Electric Rain was a fast moving 3D and multimedia software company developing software and a technology that significantly shortens the time it takes to publish 3D vector animations to the Internet.Electric Rain was specifically involved in the development of 3D vector animations for Flash websites using their software Swift3D. ### Senior Designer @ Nujuice (UK) Jan 2001 – Jan 2002 | Kent Nujuice was a company specializing in new media design and development in Flash. I was personally in charge of various interactive projects from start to completion for a broad client base. I project managed the clients directly myself. Then developed the designs for interfaces and interactivity often in parallel with other projects. The projects always involved the design and build of a unique functional navigation system for each client, using multimedia from 3DMax, After Effects and Flash. ### Senior Designer @ Balthaser Online Jan 2000 – Jan 2001 Worked as a senior designer for Balthaser Online in a small but dynamic and talented team. I worked on developing a new online presentation application for the web using Adobe(Macromedia) Flash. I was responsible for the creative design, interactive content and usability of the site which included many animated system elements. I helped advise and gave guidance to other team members on visual design and multimedia pieces within the application. Working closely with the Creative Director, I helped in envisioning the future of the company brand and aided in producing materials for marketing and advertising. ### Senior Designer @ Garanti Teknoloji Jan 1999 – Jan 2000 Responsible for all of Garanti Technology’s clients in need of visual design services. This included their primary client Garanti Bank. I was Involved in a new ATM design to be used on every cash machine owned by Garanti Bank using Flash for the interface design. Other clients included Alo Garanti, Garanti Leasing and Garanti Portfolio, all financial teams within Doğuş Holding. I also worked closely with the programming team integrating design elements according to client requirements. This was exciting challenge in a foreign language and taught me much about good communication in a team. ## Education ### MSc(conversion) in Computer Science University of Kent ### BA(hons) in Graphic and Media Design University of the Arts London ## Contact & Social - LinkedIn: https://linkedin.com/in/stuart-mayhew - Website: http://www.microsoft.com - Website: http://www.visualbloke.com - Website: http://visualbloke.wordpress.com --- Source: https://flows.cv/stuart JSON Resume: https://flows.cv/stuart/resume.json Last updated: 2026-02-23