# Tan Hsiao > Product Design Lead at MongoDB Location: New York, New York, United States Profile: https://flows.cv/tan Tan is a product designer with over a decade of experience crafting engaging digital experiences. As Design Lead for Atlas at MongoDB, Tan focuses on enterprise database core features, security, migration, and backup solutions. Known for a creative yet systematic approach, Tan has launched numerous impactful products and features for both enterprise and consumer audiences, delivering intuitive and accessible user-centric designs. Email: hsiaohsiutan@gmail.com ## Work Experience ### Product Design Lead, Atlas @ MongoDB Jan 2022 – Present | New York, United States ### Staff Product Designer, Atlas @ MongoDB Jan 2021 – Jan 2022 | New York, United States ### Senior Product Designer, Atlas @ MongoDB Jan 2020 – Jan 2021 | New York, United States MongoDB Atlas is the global cloud database service for modern applications. Deploy fully managed MongoDB across AWS, Google Cloud, and Azure with best-in-class automation and proven practices that guarantee availability, scalability, and compliance with the most demanding data security and privacy standards. ### Product Designer, Atlas @ MongoDB Jan 2019 – Jan 2020 | New York, United States Design something amazing at MongoDB ### Senior UX Designer @ Prudential Financial Jan 2018 – Jan 2019 | Greater New York City Area • Designing Job Switcher flow design across all channels and partnering with product and BU teams on launching projects. • Working closely with researchers, visual designers, product owners and engineers to design and oversee the end-to-end experience of the product. • Collaborating with user researcher and gathering research insights to better understand customer behaviors. ### Senior UX Designer @ Athlon Jan 2017 – Jan 2018 | Greater New York City Area • Clients: ADP, Zebra, Dow Jones, Motorola Solutions, Wyndham Hotels, etc. • Led UX and UI efforts across teams, driving discussion and activities, while participating in delivery, planning and coordination efforts. • Analyzed user behavior both qualitatively and quantitatively and recommend best UX practices to the product experience • Created high-quality deliverables and handed on the delivery of project goals and kick off, concept, personas, user journeys, IA, user flows, wireframes, visual design, and prototypes. • Collaborated closely with clients, researchers, designers, project managers, developers to build UX solutions for the products determining overall direction, identifying challenges and adapting as needed based on the context of the solution and user. • Mentored junior UX/UI designer in best practices, process and methodology. ### User Experience Designer @ Athlon Jan 2015 – Jan 2017 ### User Experience Designer @ BrightStarr Jan 2014 – Jan 2015 | Greater New York City Area • Delivered for user research and analysis, use cases and user interface designs • Created tasks, personas, user workflows, content inventory information architecture • Designed wireframes and created functional specifications (Axure) • Worked closely with clients, business analyst, project manager, architects and developers • Designed a consistent and integrated user experience on desktop, tablet and mobile for the users • Ensured testing accessibility and usability standards with Brightstarr’s current and previous projects ### User Experience Intern @ AKQA Jan 2013 – Jan 2013 • Content Audit, User Research, Site Map, User flow, Wireframe(Axure), Redesign website and app interface, Concept exploration, Audience and market research. • Usability Testing, Quality Assurance, Test Case, Functional Testing, Browser Analysis. • Narrow the gap between websites and apps to people. Trying to figure out what user needs. ### Software Engineer @ Quanta Computer Inc. Jan 2010 – Jan 2011 Had a project cooperating with Apple RF Team for Project iPod Touch 4. • Compiled Error in programming and testing the environment. • Data Analysis. Worked with a Apple team to do the quality assurance, • RF application fundamentals testing, and understood the issues to design test plans and test cases. • Reduced the issues and solve the problems. • Provided detailed bug reports to engineering team; reported status to management. • Installed the Mac OS X and build the testing environment tools and terminal. - Developed Apps for iPhone/iPod/iPad with Objective-C. ## Education ### Master of Arts (MA) in Game and Interactive Media Design Savannah College of Art and Design ### Bachelor of Engineering (B.E.) in Software Engineering Tamkang University ### Computer Science University of Maryland ## Contact & Social - LinkedIn: https://linkedin.com/in/tanhsiao --- Source: https://flows.cv/tan JSON Resume: https://flows.cv/tan/resume.json Last updated: 2026-02-23