# Tanmay Dixit > Senior Software Engineer at NVIDIA | CMU | BITS Location: San Francisco Bay Area, United States Profile: https://flows.cv/tanmaydixit I am a Senior Software Engineer at Nvidia, working on GeForce Now. In my role, I work with the Content Tools and Services team to enhance internal game onboarding processes and develop new features for the Nvidia Developer Portal. This allows developers to seamlessly bring their games and applications onto the GeForce Now platform. I hold a Master’s degree in Software Engineering from Carnegie Mellon University (CMU), where I specialized in areas such as API Design, Agile Methodologies, Software Architecture, Distributed Systems, Cloud Computing, and Scalable Systems. With a GPA of 4.0, my academic experience has been complemented by extensive research in mobile computing/software, culminating in the publication of three IEEE papers in interdisciplinary fields. Throughout my career, I have gained hands-on experience in large-scale software development, having worked with cross-functional teams to contribute to complex, high-traffic codebases. During my internship at Nvidia, I honed my skills in large organizational workflows, particularly in code writing, debugging, and testing practices. I’ve led college teams at tech events and have a deep understanding of both the technical and collaborative aspects of engineering. My technical skill set encompasses Java, C, C++, JavaScript, Cloud technologies, and Android development, enabling me to adapt to a wide range of project needs and deliver robust solutions across multiple domains. ## Work Experience ### Senior Software Engineer - GeForce Now @ NVIDIA Jan 2025 – Present | Santa Clara, California, United States ### Software Engineer - GeForce Now @ NVIDIA Jan 2023 – Present | Santa Clara, California, United States Work with the content tools and services team to add features to internal game onboarding operations. Develop features for the Nvidia developer portal to help bring new game and applications onto GeForce Now. ### Software Development Intern - GeForce Now @ NVIDIA Jan 2022 – Jan 2022 | Pittsburgh, Pennsylvania, United States Developed new features on GeForce Now (Cloud gaming) Android mobile application using Java, XML, and Angular TS. Designed and coded search memory optimization for desktop, mobile, and TV clients of GeForce Now, this led to a 10% reduction in memory used by keywords. Programmed bridge commands connecting the Android Native (Java) game streaming application to an Angular frontend UI. Analyzed and fixed functional, performance, and UI bugs on a monthly release schedule for the GFN Java Android application. ### Software Intern @ NVIDIA Jan 2021 – Jan 2021 | Pune, Maharashtra, India Added 4 camera effect pipelines to the NVIDIA Broadcast App using C++ that transformed live streams and video conference calls with AI-enhanced video features; effort was in collaboration with several Nvidia product and research teams. Investigated AR and VR-based effects for further application as a part of the Broadcast app. ### Undergraduate Research Assistant @ Indian Institute of Technology, Bombay Jan 2020 – Jan 2020 | Mumbai, Maharashtra, India ### Teaching mentor @ Center for Technical Education, BITS Goa Jan 2018 – Jan 2019 | Goa Mentored students in the field of Advanced Android Development. ### Chief Coordinator @ Developers' Society, BITS Goa Jan 2016 – Jan 2019 | Goa Led a team of 18 developers to design a Modular Events app template to generalize all campus event-related apps; contributed to the campus news app Dojma. Mentored and taught 100+ students BITS Goa and around India in Android Development in Java. ### Summer Intern @ Mumbai Rail Vikas Corporation Jan 2018 – Jan 2018 | Mumbai, Maharashtra, India Analysis and consulting on a better project management tool and more efficient crowd management techniques and effective strategies to make life in Mumbai locals better. ### Developer @ ZConnect Jan 2017 – Jan 2018 | Goa Worked as an Android Developer and UX designer. ### Android Developer @ Homingos Jan 2017 – Jan 2017 | Banglore Coded and planned the first version of the Homingos (now called Flam) android app on Android Studio using Java and XML. Introduced new referral features and advertising options to help the app get initial traction from interested consumers. ## Education ### Master's degree in Computer Software Engineering, Scalable Systems Carnegie Mellon University ### Bachelor's degree in Electrical and Electronics Engineering Birla Institute of Technology and Science, Pilani ## Contact & Social - LinkedIn: https://linkedin.com/in/tanmaydixit --- Source: https://flows.cv/tanmaydixit JSON Resume: https://flows.cv/tanmaydixit/resume.json Last updated: 2026-03-31