I'm a Senior Product Designer with 15 years building products at Apple, Nike, Restoration Hardware, and as a founder. I specialize in turning ambiguous problems into experiences people actually use, working at the intersection of product strategy, interaction design, and technical execution.
Experience
2015 — Now
San Francisco Bay Area
I build products and experiences for early-stage companies. I think like a founder and work with consumer, fitness, and technology teams to design and deliver new capabilities during periods of transition. Recent work:
• Founding designer for a luxury organic skincare brand launching in 2026. Owned the full tech stack: Shopify, packaging, brand story, trade shows. Took 10 years of R&D and made it market-ready.
• Led product strategy for an AI fitness coach at a major fitness brand. Defined what it is, what it isn't, and how to talk about it before launch.
• Advised multiple AI startups on conversational interfaces and data tools, turning complex models into experiences people trust.
• Built digital presence for a medical gear company specializing in EMS, wilderness rescue, and disaster response. Configured Shopify and year-one GTM strategy on seed funding.
• Select past clients: NBA All-Star Game, Hewlett Packard, Logitech, SXSW, Cana, Kleider, Kallista, The Clymb
2022 — 2024
2022 — 2024
San Francisco Bay Area
RH is a $3B luxury home interiors brand with six sourcebooks and a direct-to-consumer model. I was brought in to lead top-of-funnel digital strategy during its expansion from North America into global markets.
• Re-architected RH’s global information architecture and taxonomy, redesigning how products, content, and customer data are structured across markets
• Defined experience strategy and design principles for core platforms in close partnership with Product, Engineering, and executive leadership
• Led system-level UX across navigation, customer data, checkout, and content surfaces to support international growth and localization
• Partnered with platform and engineering teams to shape a modular, headless architecture aligned with long-term scalability
• Led accessibility remediation across key flows, aligning to WCAG standards and improving usability across devices
• Introduced behavioral models and personas grounded in customer data to inform prioritization and design decisions
• Improved conversion across a $1B+ digital business, contributing to a measurable 12% lift
2022 — 2022
2022 — 2022
San Francisco Bay Area
Logitech is a global leader in consumer technology and peripherals. I was brought in to creative direct and produce a campaign for the FY23 Accessories portfolio, featuring Logitech Crayon and Combo Touch for iPad.
• Led creative for Logitech’s Accessories awareness campaign, driving a +5% YoY sales increase in FY23
• Oversaw concept development, production, and post to ensure cohesive brand storytelling
2020 — 2021
2020 — 2021
San Francisco Bay Area
Plant ownership was growing rapidly, but existing tools focused on transactional care rather than learning, confidence, or long-term engagement. I founded PlantLife to design a product that helped people connect, learn, and build lasting relationships with their plants.
• Founded the company and defined the core product vision, experience principles, and interaction model
• Designed the end-to-end user experience across onboarding, education, engagement, and progression
• Built and led a cross-disciplinary team spanning product design, engineering, and growth
• Architected the product platform and supporting integrations to enable experimentation, analytics, and audience development
• Designed new interaction models across software and connected hardware, resulting in two filed patents
• Launched the product publicly, reaching over 80K users and earning national press coverage, including a feature in Fast Company
2017 — 2020
2017 — 2020
San Francisco Bay Area
Today at Apple (Platform Design & Launch):
Apple had some of the world’s busiest retail spaces but no unified way to engage people beyond the transaction. I joined Angela Ahrendts’ team to help create and scale Today at Apple, transforming retail into a platform for creativity and connection worldwide.
• Helped define the experience vision for Today at Apple, shaping how the program showed up across physical spaces, digital touchpoints, and global markets
• Supported the global rollout of Today at Apple by opening Apple offices in London, Singapore, and Cupertino with a 28-person team
• Authored training frameworks and experience guidelines to ensure consistency, quality, and intent as the program scaled worldwide
• Brought together creative, retail, and operational teams around a shared experience philosophy
• Contributed to a program that energized Apple’s presence in culture, driving organic social momentum, global editorial coverage, and over 1.4M additional store visits in its first year
Marcom (Brand Design):
Promoted to Apple Marcom to extend the same creative rigor across marketing campaigns.
• Art directed global campaigns for Back to School, Holiday, and New Year.
• Shaped strategy for Apple Health, aligning the brand experience across Apple Watch and Apple Fitness+.
Education
University of Wisconsin-Madison
BBA in Marketing
Pacific Northwest College of Art