# Tejay Do > Product Design | 12+ yrs native apps | 19+ yrs web Location: San Francisco Bay Area, United States Profile: https://flows.cv/tejay Portfolio: Tejaysworkshop.com • Over 19 years of design experience, including 12 years specializing in native apps for productivity, team communication and collaboration, healthcare, software integrations, entertainment, and social. • Experienced in leading the development of large-scale, complex consumer and enterprise products across desktop, tablet, and mobile. • Skilled at partnering with engineering, product, and research leadership to execute short and long-term strategic initiatives. ## Work Experience ### Staff Product Designer @ Adobe Jan 2025 – Present | San Francisco Bay Area • Lead one of Adobe’s app experiences, redefining product direction and driving strategy in a rapidly evolving and unpredictable market. • Leverage AI models to design and launch high-impact features, solving end-to-end mobile workflows through data-driven insights. • Mentor and guide designers on design principles and best practices, ensuring alignment with brand standards and iOS and Android design systems. ### Product Designer @ Meta Jan 2024 – Jan 2025 | San Francisco Bay Area • Work cross-functionally to develop scalable framework solutions that align with the design system and brand, enabling teams to build new products efficiently. • Work closely with product owners to unify product experiences and modernize legacy systems, streamlining the development process for mobile and desktop. • Partner with content strategists, product managers, and engineers to simplify design and content while making it accessible for all users across Facebook. ### Senior UX Designer @ Amazon Jan 2022 – Jan 2023 | Santa Monica, California, United States • Lead and evolve the video experience for iOS, Android, and web with innovative solutions to impact engagement, retention rate, signups, and monetization. • Work with engineering, product, content, and monetization teams to build short and long-term video strategies that align with the company’s future vision. • Use existing metrics and user research data to make informed decisions on feature investments that could delight and add value to free or paid users. ### Senior Product Designer @ RingCentral Jan 2019 – Jan 2022 | Belmont, California, United States • Manage the user experience for iOS and Android while overseeing the desktop application for the admin portal, developer tool, and app marketplace. • Mentor junior designers with tasks such as usability testing, building prototypes, observing testers, and analyzing metrics for stakeholders. • Build a cohesive product experience by collaborating with international teams to plan roadmaps that align with all product releases across different platforms. ### UX Design Lead, Mobile @ Symphony.com Jan 2018 – Jan 2019 | Sunnyvale, California, United States • As the mobile lead, work with product and engineering leads to build short and long-term strategies that can improve the overall UX on Android and iOS. • Drive mobile design initiatives that meet business goals and align with desktop roadmaps while maintaining brand consistency. • Work cross-functionally to support desktop needs with UX design while assisting with usability tests and proposing high-level product directions to stakeholders. ### Product Designer @ Kaiser Permanente Jan 2013 – Jan 2018 | Oakland, California, United States • As the lead designer for 4 applications, work with product and engineering leads to build strategies and roadmaps for mobile (iOS/Android) and desktop. • Mentor junior designers to provide feedback in the iteration process while assisting them with usability testing to resolve complex UX issues. • Assist designers with cross-functional workloads and streamline our deliverables while working with leads to improve our company-wide design systems. ### Visual UI Designer @ Box Jan 2013 – Jan 2013 | Redwood City, California, United States • In a fast-paced startup environment, work quickly with designers to finalize concepts and deliver design specs and assets to build responsive web products. • Using feedback from the creative director and data from usability testing, work with developers to optimize design assets across desktop, tablet, and mobile. • Design reusable components for each platform while assisting teams in building new patterns for the main design system library. ### Design Consultant @ Stryker Jan 2012 – Jan 2013 | Fremont, California, United States • Help improve the company’s neurovascular business, which includes designing medical device labels adhering to strict requirements. • Present to marketing, R&D, and engineering teams to confirm device schematics and measurements are comply with FDA regulations. • Support technical writers in formulating company style guides, instructional manuals, and other print materials. ### Lead Designer @ RMY ONE! Jan 2007 – Jan 2012 | San Francisco, California, United States • Manage the online store with web-related designs to improve user visits, click-through rates, product endorsement, and the shopping cart experience. • Leverage marketing tools to promote the brand and increase signups while building promotional discount strategies to meet revenue goals.. • Track and utilize data to plan future initiatives that boost sales while improving engagement and attracting new visitors. ### Graphic Designer @ Monster Inc. Jan 2012 – Jan 2012 | Brisbane, California, United States • Under the supervision of the art director, take charge in managing digital marketing assets, and the creation and production of prints for specific products, particularly for the Beats by Dr. Dre and Livestrong brand. • Collaborate with copywriters and engineers to update and create product manuals, sales tools, banners and POS displays for stores like Best Buy, Fry’s and InMotion. • Work with the in-house and international team to translate and produce multi-language sales kits and collaterals to support product launch. ### Designer @ Blue Marlin Corp Jan 2005 – Jan 2007 | San Francisco, California, United States • Under the supervision of the VP of merchandising, take the lead in specific categories to conceptualize, design, and manage the production process. • Participate in marketing research to build seasonal concepts while designing apparel graphics, hangtags, neck labels, and presentations. • Maintain communications with international manufacturers and local vendors to ensure a smooth transition in each phase of the development cycle. ### Graphic Design Intern @ Fox Head, Inc. Jan 2005 – Jan 2005 | Morgan Hill, California, United States • Collaborate with a team of designers to generate inspiration boards, sketches, and seasonal graphics for clothing such as tees, sweatshirts, and accessories. • Manipulate photos and revise artwork for in-store displays, catalogs, web banners, and assets to support the design team. • Help archive and revise the design library while providing support within designs with the production cycle. ## Education ### Bachelor of Arts (B.A.) in Graphic Design, Industrial Design(minor) San José State University ## Contact & Social - LinkedIn: https://linkedin.com/in/tejaydo - Portfolio: https://www.tejaysworkshop.com --- Source: https://flows.cv/tejay JSON Resume: https://flows.cv/tejay/resume.json Last updated: 2026-04-13